Left 4 Dead 2

Left 4 Dead 2

Auu Menu
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Update: 15 Jul, 2019 @ 11:35pm

Version 2.17.90b - Updated "utils.nut" include; changed Picker option - if it's player entity, now will display pitch angle.

Update: 28 Jun, 2019 @ 7:37am

Version 2.17.89b - Changed "utilities.nut" include - renamed to "utils.nut" for convenience, added GetPlayer() func to find a player by character (added enums in consttable as well).

Update: 24 Jun, 2019 @ 2:04am

Version 2.17.88b - Added Teleport Menu (rm_tp) to teleport survivor by character.

Update: 23 Jun, 2019 @ 11:51am

Version 2.17.87b+ - Updated "utilities.nut" include.

Update: 19 Jun, 2019 @ 3:08am

Version 2.17.87b - Fixed sound at using of Picker option (sound playback was incorrect sometimes).

Update: 17 Jun, 2019 @ 6:00am

Version 2.17.86b+ - Changed toggle sound of Stop NPC and Director OFF option; updated "utilities.nut" include; changed "lib.nut"; changed (again!) Wireframe option from 3 to 2 toggles for convenience.

Update: 3 Jun, 2019 @ 6:27pm

Version 2.17.85b+ - Changed GetDistance() and GetSpeed() function default params; changed TeleportEntity() func.

Update: 17 May, 2019 @ 1:07am

Version 2.17.84b+ - Replaced option "Remove" to "Reset" in Fun Menu (read the description of such options for more info); changed AuuReset() func.

Update: 17 May, 2019 @ 12:38am

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Update: 16 May, 2019 @ 11:01pm

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