Arma 3
GLT Mod
Showing 1-10 of 17 entries
< 1  2 >
Update: 1 May, 2024 @ 9:16am

new: Sahrani mission: The Artillery
new: Sahrani mission: Battle of Dolores
new: Rahmadi mission: Drug Wars
new: Dingor mission: Evacuation
new: Takistan mission: Nagara
new: Chernarus mission: Khelm Front, Operation Siegfried
new: Wiesel 3 variants (Flecktarn, Tropentarn, Wintertarn)
new: GLT Showcase: Wiesel 3
new: Insignia Changer by sxp2high
new: Chernarus firetruck variants (Ural-4320, Praha V3S, Skoda S1203, UAZ-469)
new: Chernarus airplane (Antonov An-2)
new: Chernarus postal vehicle (Skoda S1203)
new: Chernarus hearse, police ambulance (Skoda S1203)
new: Red SUV
changed: GLT Tropentarn Crewman default weapon
changed: GLT Tropentarn Crewman respawn loadout
changed: Takistan mission: "Operation Desert Comb": mission failure end trigger has been adjusted
disabled: Takistan mission: TSAF
fixed: Middle East units were not shouting and screaming anymore
fixed: Sahrani mission "Hunt 'em down" now has a preview picture
fixed: all missions are now clearly structured in Arma 3 scenario menus
fixed: Lemnos mission "Winter is coming": a type has been removed that caused triggers to fail
fixed: Altis mission: "GLT 18: Men in Fleck": boxes at the start were empty
fixed: GLT Anti-tank special respawn loadouts did not have anti-tank ammo
updated: Sahrani mission: Hunt 'em down
updated: Chernarus mission: On Patrol
updated: Proving Grounds mission: Operation Desert Tears
updated: Zargabad mission: The Emir of Zargabad
updated: various other missions with minor changes
updated: CDF Pandur II texture configuration

Update: 7 May, 2023 @ 8:59am

new: Chernarus fire trucks (3 Ural-4320 variants, 3 Praha 3VS variants, S1203, UAZ-469)
new: Chernarus civilian vehicles (Red SUV, S1203 postal, S1203 hearse, S1203 police, S1203 ambulance)
new: Chernarus civilian plane (AN-2)

Update: 13 Mar, 2023 @ 10:46am

new: Chernarus mission: Chernowar - The Factory
new: Chernarus mission: Chernowar - Invasion
new: Chernarus mission: Chernowar - The Convoy
new: Chernarus mission: Chernowar - The BMP
new: Chernarus mission: Chernowar - Green Hill Zone
new: Chernarus mission: Chernowar - Day of Defeat
new: Sahrani mission: Steal the Helicopter
new: Kolgujev mission: Chernowar - Operation Scythe
new: Takistan mission: Nagara Attack
new: GLT_Wiesel3_AT
new: GLT_Wiesel3_Scout
new: GLT_Wiesel3_AA
new: GLT_Wiesel3_MG
new: Russian AI Skill
new: Uniform patch "Frieden schaffen durch Steilfeuerwaffen"
new: Uniform patch "Wagner PMC"
changed: GLT_Dskkm_Chdkz has been put to scope 0
changed: CTRG respawn loadout has been reworked
fixed: Offroader repair variants are working again
fixed: NATO, GLT and US special forces squadleaders now have UAV terminal in respawn loadout
fixed: Malden mission: Defend Houdan (end trigger has been fixed)

Update: 19 Apr, 2022 @ 3:21pm

changed: Victoria Divina autorifleman is now using RHS M-84 weapon
changed: BFE+ units are now using RHS G-36C
changed: Displayname of Zamak MRL renamed to Kamaz-5350 MRL
changed: GLT knife variants have been disabled due to P3D issues
changed: GLT_RPK_74 disabled due to P3D issues
changed: GLT_RPK_74 replaced with rhs_weap_ak74m in unit weapon configurations
changed: BW Mod arsenal loadout
changed: BW Mod respawn loadout
disabled: GLT_Item_Car_Glass_Small and GLT_Item_Car_Glass_Small_Obj have been disabled because of technical issues
fixed: Victoria Divina AA soldier had the wrong weapon
fixed: GLT_Paratrooper_Grenadier_Tropentarn weapon classname error
fixed: Lee Enfield RPT error
fixed: CZ 550 Hunting Rifle RPT error
fixed: "Camo2" colour region of PMC Oshkosh JLTV is now black
fixed: broken textures of GLT quadbikes
fixed: Camo 3 section of HEMTT variants has been applied
fixed: RPT errors for all GLT Merkava IV variants
fixed: camo nets have been applied to GLT Manul, GLT Merkava IV and GLT Leopard 2A8 variants
fixed: RPT error of GLT Tropentarn Engineer caused by incorrect weapon class
fixed: incorrect stringtable of GLT_Scientist_CSAT_Clothes
fixed: stringtable error in GLT Showcase Paratroopers
fixed: Ion Inc. sniper default loadout has been corrected
fixed: UAV terminal has been added to numerous respawn loadouts
new: Victoria Divina arsenal layout
new: CDF Winter arsenal layout
new: Showcase: Victoria Divina
new: Dingor mission: Nikumba
new: Tanoa mission: Drugs
new: Chernarus Winter mission: Red Front - The Convoy
new: BTK group manager
new: BTK player restore
new: BTK quick vault
new: BTK ST hud nametags
new: BTK group manager
updated: all Altis missions have been checked
updated: all Stratis missions have been checked
updated: all Chernarus missions have been checked
updated: all Utes missions have been checked
updated: all Takistan missions have been checked
updated: all Lingor missions have been checked
updated: all Nogova missions have been checked
updated: all Tanoa missions have been checked
updated: all Sahrani missions have been checked
updated: all Malden missions have been checked

Update: 29 Sep, 2019 @ 1:27pm

changed: GLT Showcase Manul: end trigger changes
fixed: GLT Showcase Divers: error in init.sqf
disabled: GLT Showcase FA/181: disabled because hostile planes don't spawn
updated: Tanoa mission: Operation Ativis

Update: 19 Sep, 2019 @ 11:12am

changed: Victoria Divina autorifleman is now using RHS M-84 weapon
disabled: GLT_Item_Car_Glass_Small and GLT_Item_Car_Glass_Small_Obj have been disabled because of technical issues
fixed: Victoria Divina AA soldier had the wrong weapon
fixed: GLT_Paratrooper_Grenadier_Tropentarn weapon classname error
fixed: GLT Tropentarn units weapon equipment fixed
new: Victoria Divina arsenal layout
new: Showcase: Victoria Divina
new: Showcase: F/A 181
disabled: all but of 3 Stratis missions for rework

Update: 19 Jun, 2019 @ 9:44am

enabled: all Stratis missions
fixed: MP7 classname fixed in function "fnc_crate"
updated: PMD and CDF arsenal layout
updated: GLT version check to current version

Update: 16 Jun, 2019 @ 6:50am

- keys added

Update: 16 Jun, 2019 @ 6:21am

changed: PMC MH-9 config rework
changed: AI spotdistance to 0.8 for GLT missions only
changed: AI spottime to 0.5 for GLT missions only
changed: AI commanding to 0.9 for GLT missions only
changed: AI courage to 0.7 for GLT missions only
changed: AI general to 0.5 for GLT missions only
changed: Kitbag of ammo bearer: first aid kits reduced to 2
changed: GLT heavy grenadier mod weapon switch: GLT_M32_Black -> rhs_weap_m32_usmc
disabled: GLT_M32, GLT_M32_Black (no more support)
disabled: all missions on all maps for rework
disabled: GLT and BW weapon and ammo spawn using function GLT_fnc_crate
fixed: First Aid kits added to FIA medic respawn profile
fixed: Everon mission: Return to Eden: respawn marker text
fixed: RPT issues with several GLT air units
new: FIA sharphooter respawn profile
new: Lemnos mission: GLT 25: Rebel Souls
new: AI position detection script for debugging (call: nul=execVM[[<class>]] "\glt_core\scripts\pos\pos.sqf")
removed: BTK cargo script
updated: Guerrila arsenal - more weapons and items
updated: Stratis mission - GLT 04: Operation Delphi
updated: Lemnos mission: GLT 18: Men in Fleck
updated: Tanoa mission: Hostage Crisis
updated: fixed class relations to BW Mod changes that happend in 2018

IMPORTANT: missions are disabled until they have been reworked. they will be included again step by step

Update: 16 Apr, 2018 @ 8:14am

changed: PMC MH-9 config rework
fixed: RPT issues with several GLT air units