Arma 3
GLT Mod
Showing 11-17 of 17 entries
< 1  >
Update: 15 Apr, 2018 @ 1:02pm

changed: Items morphine, bandages and epinephrine removed from GLT ammo box configs
changed: Items morphine, bandages and epinephrine removed from black US medic backpack
changed: Items morphine, bandages and epinephrine removed from NDK medic backpack
changed: Items morphine, bandages and epinephrine removed from Middle East medic backpack
changed: Items morphine, bandages and epinephrine removed from ChDkz medic backpack
changed: Items morphine, bandages and epinephrine removed from CDF medic backpack
changed: Items morphine, bandages and epinephrine removed from African medic backpack
changed: Items morphine, bandages and epinephrine removed from GLT Tropentarn medic backpack
changed: Items morphine, bandages and epinephrine removed from GLT Flecktarn medic backpack
changed: Items morphine, bandages and epinephrine removed from GLT KSK medic backpacks
changed: USMC respawn loadouts
changed: ChDkz arsenal layout changed for GLT missions
changed: Middle East arsenal layout changed for GLT missions
changed: USMC Marpat arsenal layout changed for GLT missions
changed: US Army OCP arsenal layout changed for GLT missions
changed: Medic items (morphine, bandages and epinephrine) removed from many respawn loadouts
changed: Medic items (morphine, bandages and epinephrine) removed from many default medic backpacks
changed: Medic items (morphine, bandages and epinephrine) removed from many GLT Wintertarn medic backpacks
changed: Medic items (morphine, bandages and epinephrine) removed from many vehicles
changed: GLT Wintertarn arsenal layout changed for GLT missions
changed: Random weather control has been centralized to \glt_core\scripts\startup\params.sqf
changed: AI skill has been reduced a little bit
fixed: Missing stringtable for CDF weapon and ammo crates
fixed: Configs of Flecktarn, Tropentarn and Wintertarn Quadbikes have been changed to avoid pop up errors while loading random textures
fixed: Configs of Flecktarn, Tropentarn, Wintertarn and ChDkz offraoders have been changed to avoid pop up errors while loading random textures
fixed: Minedetector removed from many Autorifleman respawn loadouts
fixed: Obsolete texture black.pac has been removed from different models to avoid missing texture pop up error
fixed: Several issues with ported A1/A2 objects have been fixed
fixed: NATO Ka-60 "Harpeia" texture path issue
fixed: Various texture path issues of ported A2 furnitures
fixed: Various texture path issues of ported A2 military objects
fixed: Helicopter placement in Showcase Police
fixed: Texture path issue of NDK vans
fixed: Missing texture in glt_objects_industrial
fixed: RPT model errors of GLT industrial objects
fixed: Several RPT errors with ported military objects from Arma 2
fixed: MH-9 civil: missing random textures scripts
fixed: GLT divers now have diver goggles after respawn
fixed: Some preview texts of showcase missions were missing
new: 3 new uniform patches
new: CfgGroup GLT_CSAT_AirSquadron2 (To-201 Shikra)
new: CfgGroup GLT_A164_Squad_USA
new: CfgGroup GLT_CSAT_Mi48_Squadron
new: Sahrani mission: Hunt 'em down
new: GLT Flecktarn Respawn Backpack (Sleeping Bag)
new: GLT Flecktarn Respawn Backpack and tent(A-Type)
new: GLT Tropentarn Respawn Backpack (Sleeping Bag)
new: GLT Tropentarn Respawn Backpack and tent(A-Type)
new: GLT Winter Respawn Backpack (Sleeping Bag)
new: GLT Winter Respawn Backpack and tent(A-Type)
new: Middle East respawn profiles
new: US Army UCP respawn profiles
new: GLT Wintertarn respawn loadouts
new: Respawn profile for NATO pilot
new: Lemnos mission: GLT 25: Rebel Souls
new: Everon mission: Return to Eden
new: Malden mission: Defend Houdan
new: Malden mission: Refugees welcome
new: Nogova mission: Bridge
new: Dingor mission: Pilot Rescue
new: Tanoa mission: Operation Black Mamba
new: Chernarus mission: On Patrol
new: Takistan mission: The Target
new: Takistan mission: Takistan Security Assistence Force
new: CSAT static SAM-Site
new: Tanoa mission: Ativis Protocol
new: GLT CH-67G Lion
removed: GLT_Barricade from config and missions
removed: GLT_Antenna from config and missions
removed: GLT_Power_Generator (and derivats) from config and missions
removed: GLT_Rampart (and derivats) from config and missions
removed: GLT_Container_Net_Small (and derivats) from config and missions
removed: GLT_Ind_TankSmall from config and missions
removed: GLT_Ind_TankSmall_ruins from config and missions
updated: GLT Showcase: L-159
updated: GLT Showcase: A-10X2
updated: GLT Showcase: Police
updated: GLT Showcase: M109
updated: GLT Showcase: Infantry
updated: GLT Showcase: ChDkz
updated: Stratis mission: GLT 15: Operation Greenpeace
updated: Stratis mission: GLT 16: Agia Marina
updated: Stratis mission: GLT 17: Take the Airport
updated: Lemnos mission: GLT 24: Operation Tango Nine (mobile respawn protection, one more respawn point, several fixes)
updated: Helvantis mission: Winter Soldiers Part 1
updated: Helvantis mission: Winter Soldiers Part 2
updated: Lingor mission: Operation Skyfall
updated: Nogova mission: Another respawn point has been added
updated: Sahrani mission: Hunt 'em down
updated: Tanoa mission: Operation Anaconda
updated: Zargabad mission: The Emir of Zargabad
updated: Spar-16S ammo added to GLT KSK Flecktarn arsenal
updated: GLT Flecktarn and Tropentarn arsenal (respawn bags added)
updated: 2nd medic respawn profile added to all Lemnos missions with GLT Tropentarn units
updated: 2nd medic respawn profile added to all Lingor missions with GLT Tropentarn units
updated: 2nd medic respawn profile added to all Takistan missions with GLT Tropentarn units
updated: 2nd medic respawn profile added to all Bystrica missions with GLT Flecktarn units
updated: 2nd medic respawn profile added to all Tanoa missions with GLT Flecktarn units
updated: Utes mission: Airport Assault
updated: Utes mission: Utes Incident
updated: Proving Grounds mission: Operation Desert Tears
updated: Takistan mission: Combined Arms
updated: Takistan mission: First Strike
updated: Takistan mission: Operation Desert Comb
updated: Malden mission: Defend Houdan
updated: Nogova mission: Bridge
updated: 2nd medic respawn profile added to all Agios Efstratios missions with NATO units
updated: 2nd medic respawn profile added to all Agios Efstratios missions with CSAT units
updated: 2nd medic respawn profile added to all Agios Efstratios missions with Guerrila units
updated: 2nd medic respawn profile added to all Agios Efstratios missions with PMC units
updated: 2nd medic respawn profile added to all Agios Efstratios missions with NATO diver units
updated: 2nd medic respawn profile added to all Agios Efstratios missions with AAF units
updated: 2nd medic respawn profile added to all Lemnos missions with PMC units
updated: 2nd medic respawn profile added to all Lemnos missions with NDK units
updated: 2nd medic respawn profile added to all Lemnos missions with GLT diver units
updated: 2nd medic respawn profile added to all Lemnos missions with Altis police units
updated: 2nd medic respawn profile added to all Chernarus/Utes missions with CDF units
updated: 2nd medic respawn profile added to all Chernarus/Utes missions with ChDkz units
updated: 2nd medic respawn profile added to all Takistan missions with US OCP units
updated: 2nd medic respawn profile added to all Dingor missions with US OCP units
updated: 2nd medic respawn profile added to all Chernarus/Utes missions with USMC Marpart units
updated: 2nd medic respawn profile added to all Takistan missions with US UCP units
updated: GLT A-10X2 config has been updated
updated: MK11 Mod 0 / SR25 and Mk14 have been added to SOCOM arsenal
updated: Tanoa mission: Hostage Crisis

Update: 18 Apr, 2017 @ 5:44am

changed: GLT 01: Meet the Spartans: first aid and air support have been exchanged
changed: GLT 02: Take Girna: first aid and air support have been exchanged
changed: GLT 03: Airstation Mike: first aid has been exchanged
changed: GLT 04: Operation Delphi: first aid has been exchanged
changed: GLT 05: Hunter Convoy: first aid has been exchanged
changed: GLT 06: Operation Triton: first aid has been exchanged
changed: GLT 07: Operation Icarus: first aid and air support have been exchanged
changed: GLT 08: Insurrection: first aid has been exchanged
changed: GLT 09: Radiotower: first aid and air support have been exchanged
changed: GLT 10: Operation Nyx: first aid has been exchanged
changed: GLT 11: Safe Passage: first aid has been exchanged
changed: GLT 12: Kill Farm: first aid has been exchanged
changed: GLT 13: Operation Atlantis: first aid has been exchanged
changed: GLT 14: Operation Olympus: first aid and air support have been exchanged
changed: GLT 15: Operation Greenpeace: first aid and air support have been exchanged
changed: GLT 16: Agia Marina: first aid and air support have been exchanged
changed: GLT 17: Take the airport: first aid and air support have been exchanged
changed: GLT 18: Men in Fleck: first aid has been exchanged, more support added
changed: GLT 19: Fog of War: first aid has been exchanged, more support added
changed: GLT 20: Winter is coming: first aid has been exchanged
changed: GTL 21: Back in Fleck: first aid has been exchanged
changed: GLT 22: Crash Site: first aid has been exchanged
changed: GLT 23: Operation Cerberus: first aid has been exchanged
changed: GLT 24: Operation Tango Nine: first aid has been exchanged
changed: GLT Showcase A-10X2: first aid has been exchanged
changed: GLT Showcase Divers: first aid has been exchanged
changed: GLT Showcase Infantry: first aid has been exchanged
changed: GLT Showcase KSK: first aid has been exchanged
changed: GLT Showcase L-159: first aid has been exchanged
changed: GLT Showcase Leopard 2A8: first aid has been exchanged
changed: GLT: Operation Skyfall: first aid has been exchanged
changed: GLT: IS Raid: first aid has been exchanged
changed: GLT Ka-60 cargo layout has been changed
changed: AAF respawn loadouts
changed: AAF arsenal content for GLT missions
changed: Altis Police arsenal content for GLT missions
changed: CDF arsenal content for GLT missions
changed: CDF respawn loadouts
changed: CSAT arsenal content for GLT missions
changed: CSAT respawn loadouts
changed: GLT Diver arsenal content for GLT Missions
changed: GLT Diver loadouts
changed: GLT Flecktarn arsenal content for GLT missions
changed: GLT KSK arsenal content for GLT missions
changed: GLT KSK loadouts
changed: GLT Tropentarn arsenal content for GLT missions
changed: GLT Tropentarn loadouts
changed: ChDkz arsenal content for GLT missions
changed: ChDkz respawn loadouts
changed: Guerrila arsenal content for GLT missions
changed: Guerrila respawn loadouts
changed: Ion Inc. arsenal content for GLT missions
changed: Ion Inc. respawn loadouts
changed: NATO arsenal content for GLT missions
changed: NATO respawn loadouts
changed: NDK arsenal content for GLT missions
changed: NDK respawn loadouts
changed: Bergen backpack and vest added to CDF autorifleman
fixed: GLT_Item_Car_Glass_Small is not invisible anymore
fixed: GLT 04: Delphi did not join group anymore, new capture script
fixed: GLT 07: Operation Icarus: pilots did not join group anymore, new capture script
fixed: GLT 14: Operation Olympus: mission description and Friendly Fire module are correct now; arsenal is now moved to random start location
fixed: GLT 18: Men in Fleck: pilots did not join group anymore, new capture script
fixed: GLT 21: Back in Fleck: players units were under control of friendly fire module
fixed: GLT 22: Crash Site: floating objects have been adjusted, task 5 is now shown on clients
fixed: missing texture of GLT_Bench1 has been added
fixed: missing ammo for Spar16S in KSK Tropentarn arsenal layout
fixed: texture path issue of Ion Inc. uniform icons
fixed: 20Rnd_762x51_Mag has been added to several GLT flecktarn/tropentarn/winter arsenal layouts
fixed: GLT KSK teamleader had no HE shells
fixed: CSAT Ifrit ambulance texture was not working
fixed: GLT Leopard 2A8 did not throw smoke anymore
fixed: GLT Showcase: L-159 planes did not spawn
new: Utes mission: Utes Incident
new: Iraq mission: The Target
new: Tanoa mission: Hostage Crisis
new: Mortar fix (some mortars were invisible)
new: ChDkz small camp composition
new: Altis Police respawn loadouts
updated: utes mission: Airport Assault
updated: takistan mission: IS Raid
updated: Bystrica mission: Operation Wilderness
updated: Altis mission: Showcase Ion Inc.
updated: Summer Chernarus mission: Eye of the Tiger
updated: Chernarus mission: Showcase ChDkz
updated: Chernarus mission: Showcase CDF
updated: GLT Showcase: IFV Namer
updated: GLT Showcase: Nea Dimokratia
updated: GLT Showcase: Paratroopers
updated: signature files

Update: 17 Nov, 2016 @ 4:02am

changed: changes in ChDkz arsenal loadout
changed: changes in NATO arsenal loadout
changed: BTK first aid time reduced
changed: GLT_RPK_74 now has a scope attached
changed: GLT weapon and ammo crates displaynames
changed: GLT supply box has a new loadout
changed: RPG32 removed from GLT launcher box
changed: stamina and weapon sway have been changed for GLT missions only
changed: ChDkz backpack (MG) ammo changed
changed: ChDkz units loadout changes
disabled: lots of GLT missions are disabled for a detailed rework
fixed: CSAT Kamaz 5350 was using the wrong 3D model
fixed: support trucks are working again
fixed: power wires now have displayname in the editor
fixed: item newspaper displayname was missing
fixed: icon of small carglass item was missing
fixed: civilian (Vaultboy) was using the wrong shirt (thumbs up now)
fixed: missing displaynames on civilian headgear
fixed: some RPT error that was caused by BTKs first aid script
fixed: paramsarray RPT errors caused by missions
fixed: stringtable errors in GLT 02: Take Girna
fixed: Bergen Flecktarn texture was not found
fixed: author changed from array to string in all cpp files
fixed: RPT errors with ItemInfo scope
fixed: texture changes of GLT_Vest_NDK, GLT_Vest_Flecktarn, GLT_Vest_Tropentarn, GLT_Vest_Winter
fixed: setviewdistance module RPT issues
fixed: bad classname in cfgGroups of GLT_Support_CLS_W
fixed: GLT_Bandolier_CDF UI icon texture path
new: editor categories and subcategories added to many items and objects of the GLT Mod
new: cfgVehicles added to uniforms, vests and headgear
new: RPK-74 (port of Arma 2)
new: editor subcategories added for some objects
new: camera (ported object of Arma 1)
new: computer (ported object of Arma 1)
new: concrete panels (ported object of Arma 2)
new: vases (ported objects of Arma 2)
new: carpet rack (ported object of Arma 2)
new: counter (ported object of Arma 2)
new: tyres heap (ported object of Arma 2)
new: vegetable stand (ported object of Arma 2)
new: canvas hut (ported object of Arma 2)
new: bucket (ported object of Arma 2)
new: bowl (ported object of Arma 2)
new: park bench (ported object of Arma 2)
new: camping table (ported object of Arma 2)
new: chest (ported object of Arma 2)
new: sack (ported object of Arma 2)
new: small table (ported object of Arma 2)
new: urn (ported object of Arma 2)
new: pillow (ported object of Arma 2)
new: water pipe (ported object of Arma 2)
new: wooden table (ported object of Arma 2)
new: cabinet (ported object of Arma 2)
new: small table (ported object of Arma 1)
new: lots of signs (ported objects from Arma 2)
new: inventory item laptop (ported object of Arma 2)
new: inventory item radio (ported object of Arma 2)
new: skeet machine and skeet disk (ported object of Arma 2)
new: water reservoir (ported object of Arma 2)
new: armchair (ported object of Arma 1)
new: several beds (ported objects of Arma 2)
new: night cabinet (ported object of Arma 2)
new: several bathtubs (ported object of Arma 2)
new: several cupboards (ported objects of Arma 2)
new: several stoves (ported objects of Arma 2)
new: kitchen table (ported object of Arma 2)
new: wall unit (ported object of Arma 2)
new: toilet (ported object of Arma 2)
new: office table (ported object of Arma 2)
new: sink (ported object of Arma 2)
new: several toilets (ported object of Arma 2)
new: variations of the "SPAR16" rifle with optics have been added
new: new tanoa mission GLT: Operation Anaconda
new: cfgVehicles added to uniforms, vests and headgear
new: editor cleanup included for AiA hiding unrequired objects
updated: texture of GLT flecktarn booniehat
updated: all Stratis missions to be compatible with current Arma version
updated: some Altis missions to be compatible with current Arma version

Update: 2 Mar, 2016 @ 12:01pm

GLT Mod 1.28
---------------------
changed: changes in ChDkz arsenal loadout
fixed: CSAT Kamaz 5350 was using the wrong 3D model
fixed: support trucks are working again
fixed: power wires now have displayname in the editor
fixed: item newspaper displayname was missing
fixed: icon of small carglass item was missing
fixed: civilian (Vaultboy) was using the wrong shirt (thumbs up now)
fixed: missing displaynames on civilian headgear
fixed: some RPT error that was caused by BTKs first aid script
fixed: paramsarray RPT errors caused by missions
new: editor categories and subcategories added to many items and objects of the GLT Mod
new: cfgVehicles added to uniforms, vests and headgear
new: RPK-74 (port of Arma 2)
new: editor subcategories added for some objects
new: camera (ported object of Arma 1)
new: computer (ported object of Arma 1)
new: concrete panels (ported object of Arma 2)
new: vases (ported objects of Arma 2)
new: carpet rack (ported object of Arma 2)
new: counter (ported object of Arma 2)
new: tyres heap (ported object of Arma 2)
new: vegetable stand (ported object of Arma 2)
new: canvas hut (ported object of Arma 2)
new: bucket (ported object of Arma 2)
new: bowl (ported object of Arma 2)
new: park bench (ported object of Arma 2)
new: camping table (ported object of Arma 2)
new: chest (ported object of Arma 2)
new: sack (ported object of Arma 2)
new: small table (ported object of Arma 2)
new: urn (ported object of Arma 2)
new: pillow (ported object of Arma 2)
new: water pipe (ported object of Arma 2)
new: wooden table (ported object of Arma 2)
new: cabinet (ported object of Arma 2)
updated: texture of GLT flecktarn booniehat
updated: all Stratis and Altis missions to be compatible with current Arma version

Update: 2 Jan, 2016 @ 4:22am

changed: GLT Showcase: Nea Dimokratia (player units have been moved)
changed: author added to bandit clothes
changed: BW Mod backpacks have been added to BW arsenal template
changed: CfgAISkill in glt_core.pbo has been disabled
changed: cargo layout of GLT supply crate
changed: cargo layout of ChDkz weapon crates
fixed: slow turret movement because of bad aimingSpeed array in CfgAISkill
fixed: inventory texture path issue of civilian bandits
fixed: all vests config has been reworked
fixed: all hemlmets config has been reworked
fixed: display name of Middle East civilian 25
fixed: icon of Ion Inc. uniform could not be found
fixed: GLT Showcase: Ion Inc. (task 2 was completed too early)
fixed: priest clothes could not be loaded anymore
new: mod config has been created
new: inventory item Explosive Charge
new: assaultrifle G36C (port of Arma 2)
new: faction BFE+
updated: all backpacks mod config value has been applied
updated: all vehicles are now available in virtual garage

Update: 7 Aug, 2015 @ 11:55am

Update: 7 Aug, 2015 @ 10:10am