Space Engineers

Space Engineers

USB Jump Drive (DX11) [unsupported]
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Uppdatering: 26 okt, 2015 @ 17:07

Uppdatering: 26 okt, 2015 @ 17:03

+ Now requires super conductors to build
+ power requirements doubled in response to keen recent reactor balance patch.

Uppdatering: 27 aug, 2015 @ 21:40

+ USB "Hub" Battery
="Charging Station" for USB Jump drives, holds up to 6 jump drives.
= Model is shifted outside collision box to make it appear as though jump drives are plugged in.
= Large ship only.

+ Jump Drive charge reduced to 3 mins.
+ Max jump mass reduced, is now 600,000kg
+ Changed Jump Drive connection area for a more realistic look.


Uppdatering: 15 jul, 2015 @ 23:49

+ New collision box
+ Keypad
+ Some small changes to the 3rd construction stage

Uppdatering: 13 jul, 2015 @ 16:12

+ New thumb
+ Increased max range to 300km
+ Fixed indicator lights showing up black when block was painted certain colors

Uppdatering: 12 jul, 2015 @ 12:50

+ DX11 Textures

Uppdatering: 12 jul, 2015 @ 1:32

+ 3 Construction stages.

Uppdatering: 11 jul, 2015 @ 18:18

+ Fixed textures being too dark.

Uppdatering: 11 jul, 2015 @ 18:16

+Removed black gridlines from model.

Uppdatering: 11 jul, 2015 @ 12:26

+ Drastically reduced power requirements for small ship version. Charge time is still about 4 mins.