Space Engineers

Space Engineers

USB Jump Drive (DX11) [unsupported]
Viser 1–10 av 14 bidrag
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Oppdatering: 26. okt. 2015 @ 17.07

Oppdatering: 26. okt. 2015 @ 17.03

+ Now requires super conductors to build
+ power requirements doubled in response to keen recent reactor balance patch.

Oppdatering: 27. aug. 2015 @ 21.40

+ USB "Hub" Battery
="Charging Station" for USB Jump drives, holds up to 6 jump drives.
= Model is shifted outside collision box to make it appear as though jump drives are plugged in.
= Large ship only.

+ Jump Drive charge reduced to 3 mins.
+ Max jump mass reduced, is now 600,000kg
+ Changed Jump Drive connection area for a more realistic look.


Oppdatering: 15. juli 2015 @ 23.49

+ New collision box
+ Keypad
+ Some small changes to the 3rd construction stage

Oppdatering: 13. juli 2015 @ 16.12

+ New thumb
+ Increased max range to 300km
+ Fixed indicator lights showing up black when block was painted certain colors

Oppdatering: 12. juli 2015 @ 12.50

+ DX11 Textures

Oppdatering: 12. juli 2015 @ 1.32

+ 3 Construction stages.

Oppdatering: 11. juli 2015 @ 18.18

+ Fixed textures being too dark.

Oppdatering: 11. juli 2015 @ 18.16

+Removed black gridlines from model.

Oppdatering: 11. juli 2015 @ 12.26

+ Drastically reduced power requirements for small ship version. Charge time is still about 4 mins.