Counter-Strike 2

Counter-Strike 2

Crash
目前顯示第 1-10 項,共 10 項
更新:2018 年 9 月 17 日 @ 上午 2:23

Edited map dimensions - map is now on grid - no longer re-scaled.

Optimisation improved.

Other minor changes

更新:2015 年 6 月 25 日 @ 下午 2:45

DEATHMATCH SPAWNS FIXED :D
Edited some clips
Fixed spot of doom in A site
Improved lighting in light shop etc.

更新:2015 年 6 月 23 日 @ 上午 10:08

Fixed cubemaps around A
Improved lighting at A
Added collision to heli blades
Changed slope at B site
Edited deathmatch spawns (should be fixed now?) (probably not knowing my luck :P)

更新:2015 年 6 月 22 日 @ 上午 4:53

Upscaled map again - should be same size as with COD 4 now
Fixed Roof jumps (light and AC now work)
Fixed some misaligned textures
Added in some more detail props (barrels etc.)
Edited overlay once more

更新:2015 年 6 月 21 日 @ 上午 2:33

Fixed extrusion of materials with VVIS
Fixed at least 1 deathmatch spawn :P
Upscaled map a bit
Changed overview

更新:2015 年 6 月 20 日 @ 下午 3:10

Fixed noclip texture on main mid building

更新:2015 年 6 月 20 日 @ 下午 1:21

-Bombsites finally the same as in COD4
-Fixed certain under the map deathmatch spawns
-Tweaked optimisation around CT spawn

更新:2015 年 6 月 20 日 @ 上午 7:16

-Sightline from sandbags to blue restored
-Ways to escape map fixed (the ones I know about)
-Technicals replaced with actual model

更新:2015 年 6 月 20 日 @ 上午 12:05

-Fixed the 'game breaking' nodraw texture near the barrel at long
-Fixed under the ground spawns
-Edited cubemaps + reflections

更新:2015 年 6 月 19 日 @ 下午 2:06