Counter-Strike 2

Counter-Strike 2

Crash
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Actualización: 17 SEP 2018 a las 2:23

Edited map dimensions - map is now on grid - no longer re-scaled.

Optimisation improved.

Other minor changes

Actualización: 25 JUN 2015 a las 14:45

DEATHMATCH SPAWNS FIXED :D
Edited some clips
Fixed spot of doom in A site
Improved lighting in light shop etc.

Actualización: 23 JUN 2015 a las 10:08

Fixed cubemaps around A
Improved lighting at A
Added collision to heli blades
Changed slope at B site
Edited deathmatch spawns (should be fixed now?) (probably not knowing my luck :P)

Actualización: 22 JUN 2015 a las 4:53

Upscaled map again - should be same size as with COD 4 now
Fixed Roof jumps (light and AC now work)
Fixed some misaligned textures
Added in some more detail props (barrels etc.)
Edited overlay once more

Actualización: 21 JUN 2015 a las 2:33

Fixed extrusion of materials with VVIS
Fixed at least 1 deathmatch spawn :P
Upscaled map a bit
Changed overview

Actualización: 20 JUN 2015 a las 15:10

Fixed noclip texture on main mid building

Actualización: 20 JUN 2015 a las 13:21

-Bombsites finally the same as in COD4
-Fixed certain under the map deathmatch spawns
-Tweaked optimisation around CT spawn

Actualización: 20 JUN 2015 a las 7:16

-Sightline from sandbags to blue restored
-Ways to escape map fixed (the ones I know about)
-Technicals replaced with actual model

Actualización: 20 JUN 2015 a las 0:05

-Fixed the 'game breaking' nodraw texture near the barrel at long
-Fixed under the ground spawns
-Edited cubemaps + reflections

Actualización: 19 JUN 2015 a las 14:06