Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

Codename Cherise - The Galaxy Case
Showing 1-9 of 9 entries
Update: 18 Aug, 2015 @ 8:28am

Update: 9 Aug, 2015 @ 7:23am

The trigger saw use, thanks to my own fault. So hey, that's fixed. The game should properly continue if npc's die in a conversation or due to my strange use of kill commands. Enjoy!

Update: 8 Aug, 2015 @ 6:41am

Added some triggers that would notify you if you or other critical characters died and thus fail the current mission.
But hey, I bet this trigger won't see much use... ;)

Update: 25 Jun, 2015 @ 2:08am

Fixed a conversation where you couldn't back out to menu.

Update: 24 Jun, 2015 @ 5:27am

Fixed some triggers regarding combat and AI's being lazy.

Added interactable props, loads of actors and new things to see to several scenes.

Gave a facelift to all scenes in the Inago District to make it more lively.

Update: 22 Jun, 2015 @ 10:33pm

Loosened several clothing restrictions across the game.
Scenes should now continue and are less likely to 'force' you to wear a certain set of armor. If the issue does persist and the scene seems broken, try equipping the latest sniper rifle and/or armor set I provided. And let me know so I can look into it!

Added/fixed some prop sounds like doors making the weirdest noises.

Update: 22 Jun, 2015 @ 3:08pm

Fixed some minor issues like triggers happening mid-conversation, cutting off the conversation.

Gave the right actors the proper lines in a scene.

Fixed music not looping or triggering during the Bank mission.

Fixed several camera issues. If at any time camera regions cease to function or trigger please press the button beneath your PDA. It will recentre the camera and sometimes allow the right region to trigger.

Update: 21 Jun, 2015 @ 1:57am

Fixed several faulty triggers going off in wrong scenes, notability in the third visit to the Inago District.

Update: 19 Jun, 2015 @ 1:41pm