Space Engineers

Space Engineers

[codecat]Capital Thrusters [DX11] [outdated]PUBLIC
Ergebnisse 1–10 von 11
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Update: 17. Nov. 2015 um 1:20

Added :
<SlowdownFactor>1</SlowdownFactor>
<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

in all sbcfiles

" I have no idea how this code changes anything :) "

Update: 4. Okt. 2015 um 11:00

Changed the force on all versions and changed the powerneed

Update: 12. Jul. 2015 um 6:35

Added a more vanilla like version to both versions of the zebra capital thrusters.
You wanted it, so here it is :)

Update: 14. Jun. 2015 um 17:56

Updated textures to DX11
Some small changes to models dummies

Update: 9. Mai 2015 um 16:23

Added custom flame, flamepoint. Edited settings for "vanilla glare"

Update: 9. Mai 2015 um 14:36

Fixed airtight issue

Update: 7. Mai 2015 um 6:40

changed the thumb picture

Update: 6. Mai 2015 um 13:14

added collision meshes on both zebraThrusters to prevent exploding thrusters

Update: 5. Mai 2015 um 9:43

Added airtight version of zebraThruster

Update: 4. Mai 2015 um 6:00

Changed sound to more bass
Changed soundradius to larger radius
Changed specfile