Arma 3
all the weapons (player weapons change and AI's do as well)
Showing 1-10 of 12 entries
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Update: 27 Oct, 2018 @ 10:31pm

fixed accessories not defined error that occurred occassionally.

Update: 18 Jun, 2017 @ 1:09am

Update: 17 Jun, 2017 @ 11:33pm

Update: 19 Sep, 2016 @ 6:20am

Update: 20 Feb, 2016 @ 3:24am

Added respect for weapons original config. within reason as all scopes wont fit all weapons, etc - so if the original weapon has a suppressor on then the new replacement weapon will also try have one (it will be a random choice of which one though). Same for bipods, lasers, scopes.

Update: 13 Feb, 2016 @ 10:10am

fixed compatibiltiy issue. Also made dead bodies not change weapons.

Update: 19 Jan, 2016 @ 6:49am

Update: 2 Oct, 2015 @ 7:11am

2.0 - machinegunners get machineguns again. same for autoriflemen

Update: 19 Sep, 2015 @ 11:40pm

Update: 18 Sep, 2015 @ 9:22am