Cities: Skylines
Traffic++
1–10 из 35
< 1  2  3  4 >
Обновление: 25 сен. 2015 г. в 14:06

Disabled in-game log messages

Обновление: 25 сен. 2015 г. в 12:56

- Integrated Improved AI
- Added lamps to pedestrian roads
- Fixed rendering of the road customizer tool in underground view

Обновление: 24 сен. 2015 г. в 13:59

Fixed Disable Custom Roads option

Обновление: 24 сен. 2015 г. в 12:52

Fixed Compatibility with After Dark - Thanks to javitonino for helping with the fix

Обновление: 6 июл. 2015 г. в 15:30

Обновление: 2 июн. 2015 г. в 7:28

- Fixed crash on Linux

Обновление: 2 июн. 2015 г. в 3:36

- Fixed new roads forbidding trucks by default

Обновление: 1 июн. 2015 г. в 14:42

- Fixed a bug that prevented the options from loading when the options button was not shown in the content manager
- Fixed the "Duplicate Prefab" bug when in Ghost Mode
- Removed the duplicate roads in the roads panel when running in Ghost Mode
- Fixed vehicles not having their default AI when exiting to the main menu
- Fixed vehicles using restricted lanes in rare (or not so rare) occasions
- Added debug logs to the game's Debug Panel (F7) - thanks to Nefarion for implementing it
- Fixed a bug preventing the Scrollable Toolbar mod from working in the entirety of the speed customizer panel

Обновление: 27 мая. 2015 г. в 18:05

Hotfix
- Fixed vehicles stopping
- Fixed realistic speeds not disabling without restarting the game
- Added correct costs to all new roads (thanks to Archomeda)

Обновление: 26 мая. 2015 г. в 16:27

- Added textures to tunnels from new roads
- Added Grass and Tree versions of the Small Busway - both one-way and two-way
- Added Grass and Tree versions of the Large Road with bus lanes
- Added an option for improved AI
- Fixed bug causing crashes when loading a map through the pause menu
- Fixed tunnels from new roads turning into normal tunnels
- Fixed custom vehicles ignoring lane restrictions