Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
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更新于:2016 年 12 月 29 日 下午 2:32

-- Initial implementation of the supply convoy game mechanic,
-- Minor bug fixes.

更新于:2016 年 12 月 24 日 上午 1:32

-- Added the upgraded auto-landing script to the ammunition part of the script so that bombers enjoy it too.

更新于:2016 年 12 月 23 日 下午 1:46

-- Fix to the auto-landing system's problem of conflictin patterns (lots of fighters looping around their carriers or stations) with a modification of its code that will make them land one by one, with the rest providing defensive cover.

更新于:2016 年 12 月 22 日 下午 5:16

-- Union of Border Worlds' AI should be working now.

更新于:2016 年 12 月 22 日 下午 1:55

-- Confederation AI should be working now,
-- The VLS-fired long-range anti-ship missile for the Union of Border Worlds is now twin-staged, releasing a faster torpedo near its target (the same as short-range torpedoes for frigates, destroyers and cruisers),
-- Solved the issue of ships missing a lot of their shots on non-blocky targets (think stuff like the big stations, where most shots were missing),
-- Fixed the problem of the Union of Border Worlds' Scout Transport being unable to deploy the shipyard,
-- Improved the radius of effect for the VLS-fired anti-air/missile missile so it can do a better job intercepting enemy cruise missiles, which is its main job,
-- Improved the sound of the Stormfire guns and turrets for the Union of Border Worlds, as well as the appearance of the turrets.

更新于:2016 年 11 月 16 日 下午 12:14

更新于:2016 年 11 月 12 日 下午 12:20

-- Various bug fixes centered on the fuel and ammunition script as well as a collision mesh-caused bug that prevented landing on the Confederation HQ.

更新于:2016 年 11 月 12 日 上午 11:33

更新于:2016 年 11 月 12 日 上午 11:02

更新于:2016 年 11 月 12 日 上午 10:14