Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
Viser 91–100 av 257 bidrag
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Oppdatering: 5. mars 2017 @ 4.03

Oppdatering: 27. feb. 2017 @ 5.28

-- Fix for a bug that made the convoy code inoperant after several Wing Commander factions got loaded in a single game.
-- Added resistance to radiation for convoy ships and beacons.

Oppdatering: 25. feb. 2017 @ 17.27

-- New icons for all units of the Wing Commander factions.

Oppdatering: 29. des. 2016 @ 14.32

-- Initial implementation of the supply convoy game mechanic,
-- Minor bug fixes.

Oppdatering: 24. des. 2016 @ 1.32

-- Added the upgraded auto-landing script to the ammunition part of the script so that bombers enjoy it too.

Oppdatering: 23. des. 2016 @ 13.46

-- Fix to the auto-landing system's problem of conflictin patterns (lots of fighters looping around their carriers or stations) with a modification of its code that will make them land one by one, with the rest providing defensive cover.

Oppdatering: 22. des. 2016 @ 17.16

-- Union of Border Worlds' AI should be working now.

Oppdatering: 22. des. 2016 @ 13.55

-- Confederation AI should be working now,
-- The VLS-fired long-range anti-ship missile for the Union of Border Worlds is now twin-staged, releasing a faster torpedo near its target (the same as short-range torpedoes for frigates, destroyers and cruisers),
-- Solved the issue of ships missing a lot of their shots on non-blocky targets (think stuff like the big stations, where most shots were missing),
-- Fixed the problem of the Union of Border Worlds' Scout Transport being unable to deploy the shipyard,
-- Improved the radius of effect for the VLS-fired anti-air/missile missile so it can do a better job intercepting enemy cruise missiles, which is its main job,
-- Improved the sound of the Stormfire guns and turrets for the Union of Border Worlds, as well as the appearance of the turrets.

Oppdatering: 16. nov. 2016 @ 12.14

Oppdatering: 12. nov. 2016 @ 12.20

-- Various bug fixes centered on the fuel and ammunition script as well as a collision mesh-caused bug that prevented landing on the Confederation HQ.