Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
Affichage des entrées 91-100 sur 254
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Mis à jour le : 29 déc. 2016 à 14h32

-- Initial implementation of the supply convoy game mechanic,
-- Minor bug fixes.

Mis à jour le : 24 déc. 2016 à 1h32

-- Added the upgraded auto-landing script to the ammunition part of the script so that bombers enjoy it too.

Mis à jour le : 23 déc. 2016 à 13h46

-- Fix to the auto-landing system's problem of conflictin patterns (lots of fighters looping around their carriers or stations) with a modification of its code that will make them land one by one, with the rest providing defensive cover.

Mis à jour le : 22 déc. 2016 à 17h16

-- Union of Border Worlds' AI should be working now.

Mis à jour le : 22 déc. 2016 à 13h55

-- Confederation AI should be working now,
-- The VLS-fired long-range anti-ship missile for the Union of Border Worlds is now twin-staged, releasing a faster torpedo near its target (the same as short-range torpedoes for frigates, destroyers and cruisers),
-- Solved the issue of ships missing a lot of their shots on non-blocky targets (think stuff like the big stations, where most shots were missing),
-- Fixed the problem of the Union of Border Worlds' Scout Transport being unable to deploy the shipyard,
-- Improved the radius of effect for the VLS-fired anti-air/missile missile so it can do a better job intercepting enemy cruise missiles, which is its main job,
-- Improved the sound of the Stormfire guns and turrets for the Union of Border Worlds, as well as the appearance of the turrets.

Mis à jour le : 16 nov. 2016 à 12h14

Mis à jour le : 12 nov. 2016 à 12h20

-- Various bug fixes centered on the fuel and ammunition script as well as a collision mesh-caused bug that prevented landing on the Confederation HQ.

Mis à jour le : 12 nov. 2016 à 11h33

Mis à jour le : 12 nov. 2016 à 11h02

Mis à jour le : 12 nov. 2016 à 10h14