Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
Mostrando 51-60 de 257 aportaciones
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Actualización: 17 MAR 2018 a las 12:15 p. m.

* Initial upload of the Black Lance faction.

Actualización: 11 FEB 2018 a las 5:51 a. m.

* Upload of a fix to the AI bug caused by the previous fix (:-P).

Actualización: 4 FEB 2018 a las 4:48 p. m.

* Upload of the fix to the AI bug that was causing a CTD when saving a game.

Actualización: 27 ENE 2018 a las 4:27 p. m.

* Removed the vanilla factions for the time being (not yet compatible with the new AI, will do it at a point).

Actualización: 27 ENE 2018 a las 4:05 p. m.

* Correction for the Skipper missile and modification to ease debugging efforts.

Actualización: 27 ENE 2018 a las 3:07 p. m.

* Initial upload of the 9CCN team's AI script configured for Flag Commander. Parallel update with Secret Missions 1.

Actualización: 1 DIC 2017 a las 7:25 a. m.

* Removed the hyperspace capability for the Excalibur, leftover from internal tests.

Actualización: 30 NOV 2017 a las 10:27 p. m.

* Hotfix for a typo in a weapon file related to the Border Worlds that would have led to a CTD.

Actualización: 30 NOV 2017 a las 9:36 p. m.

* Added an ECM feature for the WC III/IV factions: all fighters and bombers have a chance of defeating enemy missiles at close range. The chance depends on the technological level of the faction and the fighter. An old Border Worlds' Scimitar or a cheap Kilrathi Darket will have a 15 % chance of countering that pesky missile. An Excalibur? 75 % chance... Oh, and the Kilrathi EW frigate can now neutralize roughly a third of missiles and torpedoes within 1,000 metres of her.

Actualización: 30 NOV 2017 a las 9:03 a. m.

* Modification to the Skipper missile code to fix an issue found when attacking stations and objects of very large size such as the Terran Confederation headquarters.
* Nerf bat applied to the Skipper missile, which now takes 30 seconds to build rather than 10.