Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
Ergebnisse 51–60 von 257
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Update: 17. Mrz. 2018 um 12:15

* Initial upload of the Black Lance faction.

Update: 11. Feb. 2018 um 5:51

* Upload of a fix to the AI bug caused by the previous fix (:-P).

Update: 4. Feb. 2018 um 16:48

* Upload of the fix to the AI bug that was causing a CTD when saving a game.

Update: 27. Jan. 2018 um 16:27

* Removed the vanilla factions for the time being (not yet compatible with the new AI, will do it at a point).

Update: 27. Jan. 2018 um 16:05

* Correction for the Skipper missile and modification to ease debugging efforts.

Update: 27. Jan. 2018 um 15:07

* Initial upload of the 9CCN team's AI script configured for Flag Commander. Parallel update with Secret Missions 1.

Update: 1. Dez. 2017 um 7:25

* Removed the hyperspace capability for the Excalibur, leftover from internal tests.

Update: 30. Nov. 2017 um 22:27

* Hotfix for a typo in a weapon file related to the Border Worlds that would have led to a CTD.

Update: 30. Nov. 2017 um 21:36

* Added an ECM feature for the WC III/IV factions: all fighters and bombers have a chance of defeating enemy missiles at close range. The chance depends on the technological level of the faction and the fighter. An old Border Worlds' Scimitar or a cheap Kilrathi Darket will have a 15 % chance of countering that pesky missile. An Excalibur? 75 % chance... Oh, and the Kilrathi EW frigate can now neutralize roughly a third of missiles and torpedoes within 1,000 metres of her.

Update: 30. Nov. 2017 um 9:03

* Modification to the Skipper missile code to fix an issue found when attacking stations and objects of very large size such as the Terran Confederation headquarters.
* Nerf bat applied to the Skipper missile, which now takes 30 seconds to build rather than 10.