Left 4 Dead 2

Left 4 Dead 2

The Hive (Part 5/6)
6件中 1-6 を表示
更新: 2020年5月17日 @ 0時53分

-Fixed major crash issue on map 3 where a corrupted stair-case model was drawing heavily on system resources. Computers with low-graphics settings in L4D2 would crash the game as it did not have a high enough threshold of system resources to work with
-Extended escape timer on map 5 by an additional minute
-Reworked laser grid in map 2 to improve appearance and minigame
-Introduced a call for 'sb_stop 1' to the game console that will prevent the bots from entering the laser hall (so long as sv_cheats 1) is enabled. On completing the laser trap challenge or dying and respawning, the map will resume bot control (setting sb_stop to 0)
-Fixed multiple graphical and functionality issues and introduced many quality of life improvements

更新: 2018年8月20日 @ 5時35分

refer to part 1 for change notes

更新: 2015年2月21日 @ 3時11分

Refer to gamemaps.com 'The Hive' listing for changes!

更新: 2015年2月20日 @ 23時32分

Refer to gamemaps.com 'The Hive' listing for changes!

更新: 2015年2月5日 @ 6時34分

Updated to Mirror gamemaps.com Submission

更新: 2015年2月1日 @ 20時58分