Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

End of Dayz(Horrors pt. 1)
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Update: 17 Jan, 2015 @ 9:12pm

Not sure how but the code to make the dog show up and able to join your team up and vanished. Its fixed now so hopefully in time some of you wont have lost too much time without him.

I'm in the middle of setting up having him allowed to "level up" and gain stats and abilities. should be up by the end of the night here.

Update: 17 Jan, 2015 @ 4:45am

Fixed bug where your canine companion wasnt spawning on entry of building 1 resulting in loss of him as part of your team.

Set things up so whenever you're transported back to your hideout your team is healed completely.

removed LegStab ability from Dog(in preparation for allowing him to be "upgraded")

Update: 17 Jan, 2015 @ 1:44am

Changed whats available from the merchants a little to keep the game scalable.

Finished Scavenge up through Rank 15 which will probably be the limit.(I havent set up a way to keep you from going over max yet so dont buy over 15, its next on my to do list though so should be fixed soon.)

I've got a good start on the first out of the neighborhood location the Bazaar and setting up the travel system for moving between area's in the city. Should have them in working order and posted in the next few days.

Update: 15 Jan, 2015 @ 11:38pm

Still a long ways to go with what I want to accomplish but very playable.

Zombies are good to go through wave 40(their stats and abilities will continually be tweaked as continued testing goes on so play stays fluid and scalable)

Scavenging is setup through rank 5 at the moment so buying your skill above that will make it unuseable(running this up through rank 10 is next on my list though so within a week it should be ready)

The first two "extra" buildings with merchants have been setup and tested and are playable.

things are setup for making a "fresh restart" with a custom built character are working but not adviseable with the limited merchants available at the moment but its there if you want to check it out.

Alot of interactable things dont show up as interactable until you've hit certain stat/skill levels to make it so you have to explore and move around alot so keep your eye out and make good use of the alt key.

**coming soon**
1. flush out scavenge options through rank 10 at least, might go as high as 15 havent decided.
2. travel out of the neighborhood, first stop Bazaar with next tier merchants
3. Cyberclinic outside neighborhood
4. 3rd neighborhood building, Decking merchant(decking will be good for nuyen and to locate 1 shot locations outside the neighborhood you can go and raid.
5. Place to hire 3rd and 4th companions until you find/earn fulltime ones.