Arma 3
Thunder 01: Zero Hour
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Update: 30 Dec, 2014 @ 1:30pm

Updated triggers for better AI placement.

Update: 30 Dec, 2014 @ 1:26pm

7.sqf error removed. new Ifrit patrol added. Several AI path tweaks to stop units becoming stuck in town. Added AT ability to FAA. Added FA Heavy Armour in Oreokastro.

Update: 28 Dec, 2014 @ 8:10pm

Added missing mission file, added new crates, added additional AI ammo.

Update: 28 Dec, 2014 @ 7:45pm

DISK SPACE ISSUE FIXED - ENJOY!! New AI Patrol Path, Revised Insertion, Huron Door Animation, Additional Buildings, Corpse Clearup Script added.

Update: 28 Dec, 2014 @ 6:59pm

Update: 28 Dec, 2014 @ 6:58pm

Sound update

Update: 28 Dec, 2014 @ 6:08pm

Update: 27 Dec, 2014 @ 6:58pm

Excessive file removed

Update: 27 Dec, 2014 @ 1:07pm

New Landing location. New Buildings placed for better defensive cover.

Update: 26 Dec, 2014 @ 6:12pm