RimWorld

RimWorld

Progression: Education
Showing 1-10 of 21 entries
< 1  2  3 >
Update: 27 Oct @ 3:53pm

- (Feature) You can now learn proficiency on your own, by bestowing proficiency knowledge onto your entire current colony population by researching "Gunsmithing" for Firearm Proficiency and "Fabrication" for High-tech proficiency
- (Feature) You can now suspend and unsuspend your classes
- (Feature) You can now set a classroom to interrupt any and all jobs to force everyone to come to the class.
- (Feature) New scenario part for "spawn with forced proficiency trait"
- (Feature) Teachers now hold a weapon while teaching proficiency, practice rifle for firearm proficiency and charge rifle for high-tech proficiency.
- (Tweak) Skill classes have been globally nerfed to 70% of their original efficiency
- (Tweak) “Firearm proficiency” has been disabled as a requirement for all wearable gear
- (Tweak) Rich Explorer scenario now starts you with High-tech proficiency
- (Tweak) Now you can't enter the "create classroom" menu without a bell being built first
- (Tweak) Daycare kids now don't wait for other kids to show up to class to start learning, so you can have kids skip class if needed with no penalty.
- (Tweak) Outdoor learning boards now need to be at least 10 cells apart
- (Tweak) Learning boards now can't be placed in the same room as each other
- (Tweak) Player is now directly alerted if bell alerting/student attendance is not achieved within the scheduled time, suggesting they upgrade their bell or lengthen their class session
- (Tweak) Player is now directly alerted if students couldn't make it to class on time, despite teacher ringing the bell.
- (Tweak) Clicking outside the "Create a class" menu no longer auto-closes the menu, which should prevent accidental loss of work.
- (Tweak) Hitting "enter" while creating a class now acts as a confirm button.
- (Tweak) Hovering over anyone in the "create a class" ritual menu now displays relevant stats for all involved and not just the teacher.
- (Tweak) Electric school bell now calls teacher with the same urgency as the students
- (Fix) Added safeguard incase you got the missing timetable entries issue
- (Fix) Removing students from class now properly unschedules them
- (Fix) Children assigned to daycare are now removed from daycare when they grow up
- (Fix) Daycare children no longer just stand still after being removed mid-class
- (Fix) Colonists are now properly removed from class when killed
- (Fix) Deconstructing a learning board mid-class now functions as expected
- (Fix) Classes should by default no longer interrupt marriages or rituals
- (Fix) We now ensure classes are at least 1 hour long before creation.
- (Fix) Students should no longer gain skill XP if they are doing other jobs as students
- (Fix) Unclaimed learning boards should no longer prompt the classroom creation menu
- (Fix) Fixed teacher being able to teach from distant places sometimes
- (QOL) Right-clicking class participants now moves them back to "not participating"

Update: 27 Oct @ 3:48pm

Update: 27 Oct @ 3:48pm

[Auto-generated text]: Update on 10/28/2025 7:47:52 AM.

Update: 25 Oct @ 5:05am

[Auto-generated text]: Update on 10/25/2025 9:05:40 PM.

Update: 25 Oct @ 5:00am

Update: 25 Oct @ 4:56am

[Auto-generated text]: Update on 10/25/2025 8:55:57 PM.

Update: 24 Oct @ 11:38am

[Auto-generated text]: Update on 10/25/2025 3:38:43 AM.

Update: 23 Oct @ 12:18pm

[Auto-generated text]: Update on 10/24/2025 4:18:15 AM.

Update: 22 Oct @ 11:06pm

[Auto-generated text]: Update on 10/23/2025 3:06:36 PM.

Update: 22 Oct @ 10:54pm

[Auto-generated text]: Update on 10/23/2025 2:54:30 PM.