Arma 3
TT Sturmtiger
目前顯示第 1-6 項,共 6 項
更新:10 月 27 日 @ 下午 1:35
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Since adding the normal map previously caused abnormal reflections on the model surface, the normal map was removed.

更新:10 月 26 日 @ 上午 9:36
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After repacking the PBO file, the new package can now pass the server’s PBO file signature verification.

更新:10 月 26 日 @ 上午 9:03
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Fixed the issue where vehicles had no engine sound while moving, and added normal maps.

更新:10 月 26 日 @ 上午 12:35
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The new version further refines the model’s Geometry LOD and Fire Geometry LOD.

A metallic gloss material has been applied to the entire model.

Fixed an issue where the rocket exhaust flame texture failed to display (appearing black).

更新:10 月 19 日 @ 上午 10:02
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The previous setup, where the material was configured similar to dirt, has been updated to an armor material (you can judge the material by the bullet impact effects). A commander turret has been added. After the Sturmtiger is destroyed, a FAB-3000 explosion effect has been added (essentially, a FAB-3000 is detonated directly at the Sturmtiger wreck, so it inherits the FAB-3000’s damage). The reason for using the FAB-3000 is that when the Sturmtiger is loaded with 14 shells, the total equivalent explosive yield is close to the 1.4 tons of TNT of a FAB-3000.

更新:10 月 18 日 @ 下午 2:03
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