Barotrauma
M-108 «Leviathan»
Wyświetlanie 1-4 z 4 pozycji
Aktualizacja: 18 października o godz. 15:17
twórca: Kerub

Corrections:
- All the wiring on all devices has been unlocked, now you can connect everything that is available for interaction to anything right during the game. (To protect against server wiring sabotage, you can activate a server setting that prohibits changing all standard wiring.)

New content:
- Added a display on the reactor that shows the percentage of remaining fuel. (From 50 to 100% — is the optimal amount of fuel, anything less or more indicates a shortage or excess of fuel, respectively.)

Aktualizacja: 16 października o godz. 6:44
twórca: Kerub

Corrections:
- Redesigned locks covering the lower and rear docking hatches from scratch. Now they do not open the hatch when the lock is activated/deactivated. In general, they work much better and are intuitive.
- The depth of the sprite has been changed for some objects to display them correctly, for example, stairs for double beds.

New content:
- Added a lock for the upper main docking hatch, which will be useful during an attack on a hostile outpost.
- 3 new beds have been added — now the double beds in the sleeping compartment are really double.
- Added automatic closing of the airlock door from above the submarine 10 seconds after opening, in case it was forgotten to close manually.

Aktualizacja: 13 października o godz. 3:44
twórca: Kerub

Fixes:
— Translated all the signs and buttons in the interfaces (in most cases, universal options with automatic translation were used, and where the ready-made options were even remotely unsuitable, English was used).
— The internal spaces of the locker room compartment have been combined. Thanks to (aHa/\uTeK_TuTeK) for the hint.
— Labels have been added to the containers for sorting items by bots, where they were previously missing.
— Some non-hidden wires have been hidden.

Aktualizacja: 7 października o godz. 17:55
twórca: Kerub