RimWorld
Delayed Deterioration
目前顯示第 1-5 項,共 5 項
更新:10 月 20 日 @ 上午 10:05
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v1.1.3
Missing a "ref", which essentially mooted the whole mod. Fixed.

[Auto-generated text]: Update on 10/20/2025 7:05:06 PM.

更新:10 月 7 日 @ 下午 4:11
HeadWar 發表

v1.1.2
- Totally uncalled for optimization, this mod takes up less than 0.01% of the processing time per tick. But now it can be twice as fast in many scenarios.

[Auto-generated text]: Update on 10/8/2025 1:11:50 AM.

更新:10 月 5 日 @ 上午 9:26
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v1.1.1

- Will do cleanup at least four times per day.
Cleanup is also done on each save and load, which can preempt the automatic ones.

[Auto-generated text]: Update on 10/5/2025 6:25:58 PM.

更新:10 月 4 日 @ 下午 5:07
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v1.1.0

- Moved main patching from TryDoDeteriorate to FinalDeteriorationRate.
- Cleaning out destroyed and despawned items before saving.
- Hopefully no longer making other mods upset by checking for deterioration before game is fully loaded.
- (Also makes this mod behave much more like it should...)
- Only doing cleanup during saving and loading.
- Changing setting to No delay or No deterioration will clear delay tracker immediately.
- Only dead plants exempt from delay, rather than all plants.

[Auto-generated text]: Update on 10/5/2025 2:07:40 AM.

更新:9 月 30 日 @ 上午 9:46
HeadWar 發表

[Auto-generated text]: Initial upload.