Project Zomboid

Project Zomboid

[B42] Rebalanced Yields: Butchering
Se afișează 1-6 din 6 intrări
Actualizare: 12 oct. @ 10:54

1.1.1

-Made recipe for halving cuts show up when right clicking on valid item.

Actualizare: 12 oct. @ 9:19

1.1

-Added a function to halve cuts of meat if they are heavier than 0.4 (as a recipe 'Halve Cut of Meat'). Should avoid all of the glitches that are present in the vanilla 'Halve Fillet' for fish.

Actualizare: 10 oct. @ 7:47

1.0.1

-Updated to carry over a B42.12 fix ("Fixed calc error in butchering animal, making animal rotten between 12h & 30h giving more meat." -- the developers patched it, but not fully, as they divided a parameter by 13 instead of 12 and before they patched it, it was divided by 30 in previous game versions).

Actualizare: 10 oct. @ 7:43

Actualizare: 10 oct. @ 7:23

Was meant to be 1.0.1 but accidentally reuploaded old version.

Actualizare: 8 sept. @ 15:32

1.0

Main upload.

-Changes the meat yield quantities and sizes of items for all applicable animals.
-Changes the Base.Items for relevant items using a lua implementation for realistic calories and hunger reduction.
-Changes the ButcheringUtil functions responsible for roadkill and no-butcher-hook yields.