RimWorld

RimWorld

Bulk Load For Transporters
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Update: 6 Oct @ 6:25am

Fixed an issue where pawns would sometimes haul the wrong minified buildings, again.
Fixed an issue where idle mechanoids would not be hauled to portal.

Update: 4 Oct @ 11:17pm

Fixed an issue where the "Load until complete" command would fail.

Update: 2 Oct @ 8:46am

Fixed an issue where pawns would sometimes haul the wrong minified buildings.
Optimized pawn pathfinding/turning decisions when loading transporter groups.
Removed support for loading vehicles.

Update: 25 Sep @ 11:04pm

Fixed an issue where the range determination for selecting items to load was inconsistent with vanilla behavior.

Update: 25 Sep @ 12:54am

[Auto-generated text]: Update on 9/25/2025 3:54:40 PM.

Update: 24 Sep @ 8:42pm

[Auto-generated text]: Update on 9/25/2025 11:41:53 AM.

Update: 24 Sep @ 6:23am

Fixed a potential null value contamination issue during the planning phase.
Fixed an issue where picking up corpses would sometimes pick up the wrong one.
Fixed incomplete judgment of loading task interruptions.

Update: 23 Sep @ 7:30am

Fixed an error that occurred when loading the game without the Vehicle Framework mod.
Fixed accounting errors that would occur when loading vehicles.

Update: 22 Sep @ 9:49am

Update: 22 Sep @ 8:11am

Now supports bulk loading for Vehicle Framework vehicles! This can be enabled in the settings.