RimWorld

RimWorld

CE BulletsPenetrateTrees
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Update: 21 Sep @ 12:29am

Major update:
- When bullets penetrate a tree, you can now configure how much sharp armor penetration they loose
- This is configurable depending how "close" the bullet was to not penetrating a tree
- Example: If the bullet has 8 sharp armor penetration and the tree has 10 armor, then the ratio is 80%. You can define in the mod settings menu how much sharp armor penetration is taken away at that level (in percent) and at other ratios
- Also you can define how much a tree is damaged on blocking a shot or on a shot going through

Update: 23 Aug @ 8:48am

[Auto-generated text]: Initial upload.