Left 4 Dead 2

Left 4 Dead 2

Nightmare: Redux - Scripts
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Update: 2 Sep @ 7:58pm

- Removed ammo pile script from pack, gonna include it in the pack itself

Update: 1 Sep @ 3:13pm

- Included Hero Unit's super cool Immersive Random Ammo Piles mod with some slight tweaks

Update: 27 Aug @ 9:54pm

- Magnum and Snipers have received accuracy reworks to balance. Heavily sacrificing accuracy during movement and rapid fire, rewarding stillness and precise shots

Update: 27 Aug @ 8:08pm

- Adjusted Grenade Launcher friendly fire damage yet again

Update: 27 Aug @ 7:55pm

- Included Disabled Glows, Darker Shadows, No Cinematic Lights, Vote Delay Removal, Survivor Crawling, Recoil, and Correct Incap View into this mod
- Reduced GL friendly fire damage considerably
- Made the GL explosion more precise

Update: 27 Aug @ 4:02pm

- Redundancy fix

Update: 27 Aug @ 8:09am

- Reduced recoil and buffed fire rate of M60 slightly
- Rework of Flashlight spawn, should hopefully be less inconsistent now

Update: 26 Aug @ 8:55pm

- fix script spam (hopefully)

Update: 26 Aug @ 8:15pm

- removed weapon drops on incap (hopefully this should eliminate defenseless incaps)

Update: 26 Aug @ 6:48pm

- The Charger is now the only special infected that can stagger survivors with their melee attack
- The Hunting Rifle and the Scout Rifle have been nerfed, and now have far greater spread when moving
- Grenade Launcher recoil has been decreased severely.