Elin
(Stable) Custom Whatever Loader
Hiển thị 11-20 trong 29 mục
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Cập nhật: 23 Thg09 @ 9:25am
bởi DK

1.20.48
Enabled custom element feature(god ability talk proc, custom icon sprite) for non-scripted classes
Enabled CharaAbility invalidator
Added support for extended custom religion gift ranks, allowing multiple ranks above tier 2
Various API refactor
Added source sheet caching to workbook importer, retention period configurable
Fixed a bug if loading failed causing GodTalk merge to throw extra exceptions
Completely removed Elin excel parser if cache is present

为非脚本类能力启用了自定义元素功能(信仰能力触发喊叫, 自定义图标)
添加了角色能力检查补丁, 用于处理卸载 Mod 后触发的报错
添加了对自定义信仰额外奖励等级的支持, 允许在第二级奖励之后设置更多奖励等级
进行了多项API重构
为工作簿导入器添加了源表缓存, 可配置保留期限, 默认 30 日 或 CWL 更新后
修复了一个加载失败时会导致神对话预载失败的问题
当有缓存可用时,不使用Elin自带的源表加载器

ci build artifact[github.com]

Cập nhật: 18 Thg09 @ 6:30am
bởi DK

1.20.47d
Added support for LangGeneral usage in CwlContextMenu

添加了对 CwlContextMenu 的 LangGeneral 条目支持

ci build artifact here[github.com]

Cập nhật: 18 Thg09 @ 5:17am
bởi DK

1.20.47c
Enabled duplicate CWL version warning (Whoops I forgot)
Fixed a bug where methods can have the same metadata token when used for invoker indexing

启用了多版本 CWL 警告,因为忘记启用了
修复了方法缓存可能拥有相同的元标记的问题

ci build artifact here[github.com]

Cập nhật: 17 Thg09 @ 11:09am
bởi DK

1.20.47b
Added incompatible patch detection to exception profile to help diagnose outdated mods

添加了不兼容补丁信息至异常分析以帮助查找不兼容的 Mod

ci build artifact here[github.com]

Cập nhật: 17 Thg09 @ 9:57am
bởi DK

1.20.47a
Fixed a bug where custom merchant stock won't generate spell books
Added support for custom offering multipliers for custom religions[elin-modding-resources.github.io]
Added console command cwl.data.load_religion_offerings to reload custom offering multipliers
Added console command cwl.spawn_altar to spawn an altar for a specified religion for testing purposes

修复了自定义商人库存不能正常生成法术类型商品的问题
添加了对自定义信仰的自定义供奉倍数的支持[elin-modding-resources.github.io]
添加了控制台命令 cwl.data.load_religion_offerings 用于重载自定义供奉倍数
添加了控制台命令 cwl.spawn_altar 用于生成指定信仰的祭坛由于测试

信仰奉納倍数[elin-modding-resources.github.io]

ci build artifact here[github.com]

Cập nhật: 17 Thg09 @ 1:13am
bởi DK

1.20.47
Updated for 23.200 Stable - cumulative
Fixed some logic in the AddActor patch
Added a warning message when another version of CWL is detected
Added cell processor for each element in string array parser
Modified the message format in ModIntegrity check
Drama Expansion:
・Added if_has_item(itemId, valueExpression)
・Added if_hostility(hostilityExpression)
・Added if_in_party()
・Added move_to(x, y)
・Added console_cmd(...)
Added console command cwl.data.load_sources for source sheets reload
Added console command cwl.enable_debug to toggle Debug mode
Added automatic activation of cheat mode
Added automatic initialization of console rebuild
Added a prefilter for modded Hobby
Removed Transaction.IDCurrency invariant string temp patch (Elin has integrated this fix)
Added mod character data restoration feature
Fixed a bug where mod character figures cannot be rendered (thanks, Custom Mob Figure)
Fixed the issue where some assemblies did not display their names correctly in exception profile
Fixed drama play error display to show inner exception instead to avoid confusion

更新了 23.200 Stable 添加的修改 - 与Nightly版合并更新
修复了 AddActor 补丁的部分逻辑
添加了检查到另一版本的CWL时的警告信息
添加了字符串数组的逐元素单元格处理
修改了 ModIntegrity 检查的信息格式
剧情拓展:
・添加了 if_has_item(itemId, valueExpression)
・添加了 if_hostility(hostilityExpression)
・添加了 if_in_party()
・添加了 move_to(x, y)
・添加了 console_cmd(...)
添加了控制台命令 cwl.data.load_sources 用于重新加载源表
添加了控制台命令 cwl.enable_debug 用于启用 Debug 模式
添加了自动激活作弊模式
添加了自动初始化控制台重建功能
添加了新的无效 Hobby 过滤补丁
移除了临时的 Transaction.IDCurrency 字符串转化补丁(Elin已集成此修复)
添加了Mod角色数据恢复功能
修复了Mod角色的标本渲染问题(感谢Custom Mob Figure)
修复了异常分析中部分程序集没有正确显示名称的问题
修改了异常分析中剧情演出错误显示,现在显示内部异常,以避免混淆

ci build artifact here[github.com]

Cập nhật: 17 Thg09 @ 1:01am
bởi DK

1.20.46f
Updated mod help texts

Cập nhật: 1 Thg09 @ 12:51pm
bởi DK

1.20.46a
Fixed a bug where material gets randomized from updating

修复了更新引发的随机材质问题

Cập nhật: 1 Thg09 @ 8:48am
bởi DK

1.20.46
Updated for 23.191 Nightly
Fixed some logic in the AddActor patch
Added a warning message when another version of CWL is detected
Fixed the issue where some assemblies did not display their names correctly in exception profile
Added a fallback value for c_dyeMat
Added cell processor for each element in string array parser
Modified the message format in ModIntegrity check
Drama Expansion:
・Added if_hostility(hostilityExpression)
・Added if_in_party()
・Added move_to(x, y)
・Added console_cmd(...)
Added automatic activation of cheat mode and debug console commands

更新了 23.191 Nightly 添加的修改
修复了 AddActor 补丁的部分逻辑
添加了检查到另一版本的CWL时的警告信息
修复了异常分析中部分程序集没有正确显示名称的问题
添加了 c_dyeMat 的回滚值
添加了字符串数组的逐元素单元格处理
修改了 ModIntegrity 检查的信息格式
剧情拓展:
・添加了 if_hostility(hostilityExpression)
・添加了 if_in_party()
・添加了 move_to(x, y)
・添加了 console_cmd(...)
添加了自动激活作弊模式和 debug 模式控制台命令

ci build artifact here[github.com]

Cập nhật: 25 Thg08 @ 11:20pm
bởi DK

1.20.45c
Update mod help texts

ci build artifact here[github.com]