Elin
(Stable) Custom Whatever Loader
Näytetään 1–10 / 12
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Päivitys: 1.9. klo 12.51

1.20.46a
Fixed a bug where material gets randomized from updating

修复了更新引发的随机材质问题

Päivitys: 1.9. klo 8.48

1.20.46
Updated for 23.191 Nightly
Fixed some logic in the AddActor patch
Added a warning message when another version of CWL is detected
Fixed the issue where some assemblies did not display their names correctly in exception profile
Added a fallback value for c_dyeMat
Added cell processor for each element in string array parser
Modified the message format in ModIntegrity check
Drama Expansion:
・Added if_hostility(hostilityExpression)
・Added if_in_party()
・Added move_to(x, y)
・Added console_cmd(...)
Added automatic activation of cheat mode and debug console commands

更新了 23.191 Nightly 添加的修改
修复了 AddActor 补丁的部分逻辑
添加了检查到另一版本的CWL时的警告信息
修复了异常分析中部分程序集没有正确显示名称的问题
添加了 c_dyeMat 的回滚值
添加了字符串数组的逐元素单元格处理
修改了 ModIntegrity 检查的信息格式
剧情拓展:
・添加了 if_hostility(hostilityExpression)
・添加了 if_in_party()
・添加了 move_to(x, y)
・添加了 console_cmd(...)
添加了自动激活作弊模式和 debug 模式控制台命令

ci build artifact here[github.com]

Päivitys: 25.8. klo 23.20

1.20.45c
Update mod help texts

ci build artifact here[github.com]

Päivitys: 25.8. klo 23.06

1.20.45c
Fixed a bug introduced in 23.188 Stable changes where Chara.ShowDialog was modified

修复了23.188 Stable引入的 Chara.ShowDialog 的改动

Päivitys: 25.8. klo 19.20

1.20.45b
Update mod help texts

Päivitys: 25.8. klo 18.14

1.20.45a
Changed fallback value for incompatible sheet from inplace id to empty string

将不兼容源表的默认值从原ID值改为空字符串

ci build artifact here[github.com]

Päivitys: 25.8. klo 10.19

1.20.45
Updated for 23.188 Stable
Added condition check when talking with animals that have unique dialogs
Fixed a bug where log formatter could encounter invalid format string
Added a patch to temporarily address IDCurrency locale dependent ToLower bug
Added a slightly better log entry to the MissingMethodException popup
Added Effect hot reloading command cwl.data.clear_effect_cache

更新了 23.188 Stable 添加的修改
为拥有独特对话的动物添加了正常的条件检查
修复了一个异常分析格式化文本的问题
添加了一个暂时修复特定语言环境下 IDCurrency 转换失效的补丁
添加了缺失方法异常的额外文本
添加了控制台命令 cwl.data.clear_effect_cache 用于热重载特效

ci build artifact here[github.com]

Päivitys: 24.8. klo 18.31

1.20.44a
Fixed a possible formatting issue during exception suppression

修复了一个可能的格式问题

ci build artifact here[github.com]

Päivitys: 24.8. klo 7.32

1.20.44
Added EffectLoader[elin-modding-resources.github.io]
Added SafeGetHobby for mods that are uninstalled mid-save
Added more helpers to API
Updated for 23.187 Stable

添加了特效加载器[elin-modding-resources.github.io]
为中途卸载的Mod添加了安全的 Hobby 值
添加了更多的API方法
修复了 23.187 Stable 合并的修改

ci build artifact here[github.com]

Päivitys: 13.8. klo 10.33

1.20.43
Fixed new SourceFood row header changes from 23.178 Nightly
This is backwards compatible with existing mods, but it's advised to adhere to new format from now on
Fixed a potential bug in Cave start scene

修复了 23.178 Nightly 引入的 SourceFood 表头修改
表头重排功能与现有模组兼容,但建议之后使用新格式
修复了洞穴开局的报错