Dwarf Fortress

Dwarf Fortress

Baja Blast Flavored Titanium
Se afișează 1-10 din 17 intrări
< 1  2 >
Actualizare: 27 aug. @ 23:30

Actualizare: 27 aug. @ 22:53

v40 : 8/28/2025

Bug fixes:
--- Caravans will no longer show up with flaming hot crossbow bolts, setting everything on fire (I think?)

Features added:
--- Procedural ores which smelt into a metal which is liquid at room temperature can now be used to make drinks at a still. These metal drinks feature syndromes. (BEWARE: "Think before you drink", or you know, don't - and find out what happens!)

Actualizare: 6 aug. @ 19:03

v37 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, again. Non-magma safe anvils will no longer appear upon embark, preventing the user from being able to build a forge.

Actualizare: 6 aug. @ 16:37

v35 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, resulting in a wider spectrum of material properties. (The majority of prior materials had compressive impact and fracture values which were hilariously low.)

Actualizare: 5 aug. @ 12:51

Actualizare: 5 aug. @ 12:41

v34 : 8/5/2025
Prior bug fixing of CTD didn't actually fix the entire issue. This patch fixes things.

Actualizare: 4 aug. @ 20:12

v32 : 8/4/2025
Reloading saves no longer triggers a crash to desktop in some cases, due to missing matgloss data of inorganic metal alloys.

Actualizare: 4 aug. @ 15:07

Hotfix:
Procedural metal alloy reactions no longer produce magma, and now produce bars as intended.

Actualizare: 4 aug. @ 14:45

Actualizare: 4 aug. @ 14:42

v26 : 8/4/2025
Fixed procedural alloy smelting reactions from appearing only from within the general work order menu, and will now appear at smelter building menus.