MADNESS: Project Nexus

MADNESS: Project Nexus

The Supermall Addendum
23개 중 11~20개 표시 중
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업데이트: 2025년 8월 1일 오후 2시 13분
작성자: DarkSignal

  • Added one more micro checkpoint at the food court
  • Added extra safeguards for people who quit while a checkpoint was active and replayed from a previous scene.

업데이트: 2025년 8월 1일 오후 12시 31분
작성자: DarkSignal

업데이트: 2025년 8월 1일 오전 11시 28분
작성자: DarkSignal

Added extra checkpoint after the radio jammer

업데이트: 2025년 7월 31일 오후 4시 45분
작성자: DarkSignal

  • Bullets from strafing runs were hitting sooner than they should, so we tightened up the grouping
  • Added an extra gun at the final boss, even comes with extra mags
  • Assassins won't gang up on you on difficulties lower than Tough

업데이트: 2025년 7월 31일 오전 11시 06분
작성자: DarkSignal

A busted railing in the South Atrium will allow an easy out for people who are scared of ninjas and met them for the first time

업데이트: 2025년 7월 30일 오후 10시 21분
작성자: DarkSignal

  • Added new flanking route to second machine gun nest
  • Added Deadeye and FallTumble Skill to main character
  • Added fix for special boss item respawning after use
  • Added dequesting fix in upper parking

업데이트: 2025년 7월 30일 오후 2시 42분
작성자: DarkSignal

  • Made courtyard stone gardens slightly taller to make them more reliable cover
  • Added extra clutter at DigSite.01 to make ramps the only access point
  • Fixed micro-checkpoint in Act-3 resetting you well after moving on to the next one. Completing the level will fix it.

업데이트: 2025년 7월 29일 오후 6시 06분
작성자: DarkSignal

Added one additional micro-checkpoint for each act.

업데이트: 2025년 7월 29일 오후 1시 56분
작성자: DarkSignal

- Now that quest items respawn, an additonal patch was made to keep C4 from respawning
- Added more cover to south atrium and panel room
- Removed see through backside of Party Town poster

업데이트: 2025년 7월 29일 오후 12시 26분
작성자: DarkSignal

Campaign now starts you on normal difficulty instead of hard.