MADNESS: Project Nexus

MADNESS: Project Nexus

413 ratings
The Supermall Addendum
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790.710 MB
28 Jul @ 1:04pm
29 Sep @ 9:27pm
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The Supermall Addendum

Description
MAKE SURE ALL PREREQS ARE ENABLED AND UPDATED BEFORE PLAYING, OR YOU'LL BE IN FOR A BAD TIME!

We are pleased to bring you the very first custom story experience to Project Nexus! Come on down to the Nevada Supermall, and bear witness to all we have to offer! Live memories you've never experienced! Acheive dreams you've never imagined!

Our first campaign includes new features derivative from story mode, and is chock full of secrets for you to find! We hope you enjoy our telling of a story that was never told!
Popular Discussions View All (10)
40
5 Oct @ 3:08am
PINNED: All Bug Reports Here
DarkSignal
16
6
7 Aug @ 5:35pm
Technically impressive, not much else
Lancelot
5
24 Sep @ 12:51pm
ive been trying to play this and its not working
★BIG50000★
248 Comments
Dog_Raoul 18 Oct @ 8:42am 
I love reading about everyone struggling with the campaign while knowing I beat it at midnight super tired and died like 2 or 3 times all campaign. Maybe because I didn't figure out how to change from Normal Diff?
PUPSIK 10 Oct @ 1:29am 
Madness
FatAstro 3 Oct @ 8:37am 
HP bags.
3 Oct @ 2:16am 
madness forever
therealmanguyman 3 Oct @ 1:52am 
Also what's up with the doll after the helicopter boss fight?
therealmanguyman 3 Oct @ 1:52am 
What's really funny is that on my first playthrough I killed the guy before he data wiped then wiped the data myself.
GoopsLoops 28 Sep @ 9:55pm 
My favorite thing about the mod is just how interactive it is with the player. Killing an enemy before he can data-wipe a terminal, the ability to discover small secrets here and there to make subsequent runs easier, the fact that the final boss cutscene doesn't happen the second go around as he jumps out of the sewers instead without warning. None of this was necessary but it feels a lot more cool that its here. Also love how the mod makes me feel like a badass normal barely evading death, constantly having to hop around between cover and quick swap weapons just to not die until i finally get to the final boss's last healthbar where I am effectively chasing him down to beat him up with a metal shard
Murabito 28 Sep @ 2:25am 
really really cool custom campaign, checkpoints being pretty far from each other does make it a bit frustrating tho
Jason 26 Sep @ 11:54am 
I hate it
PUPSIK 17 Sep @ 11:44pm 
Nice I love it