Garry's Mod

Garry's Mod

NextFX - Stylish Chase FX [EASY Custom Packs]
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Update: 29 Aug @ 4:30am

fixed a lingering layer0

Update: 28 Aug @ 4:06pm

- homeless gets his subtlety back (i think)

Update: 28 Aug @ 4:00pm

- removed homeless support for now
(sorry friend, keeps breaking things)

- re-updated! pitch mod and ignorewalls is back!
nextfx_pitch_modulation // nextfx_ignore_walls

Update: 28 Aug @ 2:32am

reverting temporarily because homeless support suddenly wanted to break everything

Update: 28 Aug @ 12:35am

AYY!
Scripts remodularized, cleanliness!
- Pitch modulation toggle!
- Ability to ignore walls!
- still investigating problems with looping

Update: 1 Aug @ 1:58pm

lol, all these updates later and i never actually added Chase 1 100!

Update: 1 Aug @ 1:49pm

unf#cked a bunch of f#cky w#cky breaking the detection, function cleanup

now we're up to date again with the previous optimizations! Should give some good overhead in scanning entities with many around.

Update: 1 Aug @ 1:11pm

REVERSE REVERSE
i broke like all the detection damnit

Update: 1 Aug @ 12:52pm

nextfx_list_detected definitely works now

Update: 1 Aug @ 12:45pm

-- optimization improvements! (Thanks for the tips, @Король таджиков !)

-- blacklist improvements,
nextfx_blacklist_reset - reset your blacklist to the defaults
nextfx_test_blacklist <entity_class> - compare an ent to blacklists