Project Zomboid

Project Zomboid

Last Stand Together
Mostrando 11-16 de 16 aportaciones
< 1  >
Actualización: 1 AGO a las 4:06 p. m.

- BB_LivesToLiveRedux Compat Patch to reset Lives.

Actualización: 1 AGO a las 3:48 p. m.

- Tweak: Invisible players won't show up on the leaderboard. (For observing admins)
- Tweak: Highscore Skull now opens its mouth during display.
- Refactored: Highscore data only sends necessary data for syncing.
(Rather than the entire top-wave, top-kills, and current players.)
- Refactored the zone boundary system to wrap to the building.
- Rather than square it off by the largest side.
- Added select random building button to the setup panel.
- Added automated random-select system with sandbox options.

Actualización: 30 JUL a las 2:11 p. m.

- Tweak: Lowered death-log fade % to 20% (from 40%)
- Added player highscores with top scores!

Actualización: 28 JUL a las 8:42 a. m.

- Reworked the menu panel:
- Menu now can be moved.
- Menu auto-adjusts position to main options.
- Menu layout for art and buttons has been reworked.
- Visually it's identical, but contact me for any issues.

Actualización: 27 JUL a las 5:35 p. m.

- Panel now hides during menu options, scoreboard, and invite screens.
- Panel can be activated in Single-Player without debug.
- Check for active last stand for onPlayerDeath event.
- Death-log duration changed to 20 seconds from 30.

Actualización: 25 JUL a las 1:05 p. m.

Initial