Project Zomboid

Project Zomboid

Bodily Functions [PREVIEW v0.13.0]
目前顯示第 1-6 項,共 6 項
更新:7 月 27 日 @ 下午 10:09
MonkeyShark 發表

- Added functions to BF_ClothingConfig to make adding compatibility with clothing mods (using the overlays) easier:
[ BF_RegisterClothingCategory(name, data) ]
[ BF_AddSoilableLocation(location)]
[ BF_AddClothingTypesToCategory(category, newTypes) ]

更新:7 月 25 日 @ 下午 6:10
MonkeyShark 發表

- Fixed bug where looped sounds weren't stopping after performing actions (like peeing in the toilet)

更新:7 月 25 日 @ 下午 5:52
MonkeyShark 發表

- Moved most direct language instances in code to translation keys in scripts. This is partly based on the mod by Não é o Gui.
- Added [Brazilian Portuguese] translation from "Bodily Functions (Brazilian Portuguese)" by Não é o Gui.

更新:7 月 24 日 @ 下午 7:54
MonkeyShark 發表

- Added support for Bleach and CleaningLiquid2 as cleaning items in addition to Soap2.
- Washing logic now estimates and displays post-wash severity if no cleaning item is available, and partially cleans items based on severity.

更新:7 月 21 日 @ 上午 1:14
MonkeyShark 發表

- Sound Overhaul
- Medium pee ground sound when peeing on ground.
- Light pee ground sound when peeing self.
- Single fart sound when pooping, either self, toilet, or on ground.

更新:7 月 18 日 @ 下午 6:08
MonkeyShark 發表

==============
[VERSION 0.13.0]
==============

- Moved relief points from BF_Lists.lua to BF_ReliefPoints.lua
- Added / Altered the following relief points:
- Bathtub (previously merged with Shower)
- Bush
- Dumpster
- Trash Can
- Tree
- Water Bodies (river, pond, etc.)
- Sinks (includes kitchen sinks now)
- Moved context menu functions to ContextMenu folder in isolated scripts

- Added potentially buggy ShyBladder and ShyBowel trait functionality. With them, you'll be unable to use anything besides a toilet.

- Added "Feces", "Vomit", "Snot", and "Sweat" fluids. All of these will tie into the mod eventually.