Project Zomboid

Project Zomboid

Bodily Functions [PREVIEW v0.13.0]
Viser 1-6 af 6 forekomster
Opdatering: 27. juli kl. 22:09

- Added functions to BF_ClothingConfig to make adding compatibility with clothing mods (using the overlays) easier:
[ BF_RegisterClothingCategory(name, data) ]
[ BF_AddSoilableLocation(location)]
[ BF_AddClothingTypesToCategory(category, newTypes) ]

Opdatering: 25. juli kl. 18:10

- Fixed bug where looped sounds weren't stopping after performing actions (like peeing in the toilet)

Opdatering: 25. juli kl. 17:52

- Moved most direct language instances in code to translation keys in scripts. This is partly based on the mod by Não é o Gui.
- Added [Brazilian Portuguese] translation from "Bodily Functions (Brazilian Portuguese)" by Não é o Gui.

Opdatering: 24. juli kl. 19:54

- Added support for Bleach and CleaningLiquid2 as cleaning items in addition to Soap2.
- Washing logic now estimates and displays post-wash severity if no cleaning item is available, and partially cleans items based on severity.

Opdatering: 21. juli kl. 1:14

- Sound Overhaul
- Medium pee ground sound when peeing on ground.
- Light pee ground sound when peeing self.
- Single fart sound when pooping, either self, toilet, or on ground.

Opdatering: 18. juli kl. 18:08

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[VERSION 0.13.0]
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- Moved relief points from BF_Lists.lua to BF_ReliefPoints.lua
- Added / Altered the following relief points:
- Bathtub (previously merged with Shower)
- Bush
- Dumpster
- Trash Can
- Tree
- Water Bodies (river, pond, etc.)
- Sinks (includes kitchen sinks now)
- Moved context menu functions to ContextMenu folder in isolated scripts

- Added potentially buggy ShyBladder and ShyBowel trait functionality. With them, you'll be unable to use anything besides a toilet.

- Added "Feces", "Vomit", "Snot", and "Sweat" fluids. All of these will tie into the mod eventually.