RimWorld

RimWorld

Pause other settlements simulation
Showing 1-10 of 17 entries
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Update: 18 Aug @ 2:01am

[Auto-generated text]: Update on 8/18/2025 6:01:49 PM.

Update: 14 Aug @ 11:22pm

[Auto-generated text]: Update on 8/15/2025 3:22:07 PM.

Update: 13 Aug @ 9:34am

Tick improvement

Update: 13 Aug @ 9:33am

[Auto-generated text]: Update on 8/14/2025 1:32:54 AM.

Update: 13 Aug @ 9:05am

[Auto-generated text]: Update on 8/14/2025 1:05:35 AM.

Update: 9 Aug @ 7:56am

[Auto-generated text]: Update on 8/9/2025 11:56:00 PM.

Update: 1 Aug @ 10:28am

Improved Pause pocket maps when away (Pause anomaly layers when away)

Update: 1 Aug @ 6:33am

- Added Pause anomaly layers when away
- Added a feature to pause temperature simulations

Update: 26 Jul @ 1:01am

Vehicle Framework Compatibility Patch

Update: 24 Jul @ 10:01pm

-kids 'learning' tiers are no longer simulated
-bloodfeeders deathrest & hemogen are no longer simulated
-addictions&dependencies are no longer simulated
-pawns age is no longer simulated
-animal training is no longer simulated (needs testing)
-poison buildup from pollution is no longer simulated (needs testing)

mode settings
-added Pause ageing