AI Roguelite

AI Roguelite

Lodactio's Mod
Showing 1-10 of 22 entries
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Update: 22 Oct @ 12:34pm

cleaned up the preambles, shaved off a thousand characters, and got it working right with Grok. tidied up the various entity creation files to bring them better in line with proper markdown syntax v2.

Update: 14 Oct @ 11:56am

syntax change in entity format

Update: 14 Oct @ 11:30am

entity generation update. Should make entities more robust.

Update: 12 Oct @ 1:10pm

crafting hotfix from error introduced via variable. all good.

Update: 12 Oct @ 7:12am

modified critical success to ensure it's a rousing success with no downsides. Also adjusted the mod into proper markdown syntax, tested in Sapphire, Grok, and local llm.

Update: 10 Oct @ 9:27pm

reduced token use, polished preamble, added new subheaders to every story completion prompt, migrated some markdown into full_prompt_str file. Unified structure.

Update: 7 Oct @ 7:42am

added a section on writing style, collapsed the JSON constraints and wrote it out properly, adding it to the proper section to ease AI readability when writing. (less ozone).

Update: 6 Oct @ 8:31am

added writing style details for more natural flow, avoiding modern staccato writing.

Update: 5 Oct @ 6:42am

major work in the story completer markdown syntax and instructions, work done inside full_prompt_str2 and full_prompt_str3

Update: 4 Oct @ 9:50am

updated story completer preambles to markdown syntax