AI Roguelite

AI Roguelite

Lodactio's Mod
Showing 11-20 of 22 entries
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Update: 1 Oct @ 7:18am

updated Full_prompt_str2 to the new markdown format

Update: 1 Oct @ 7:16am

Modified story completer preambles and story completer prompts, and full_prompt_str

Update: 1 Oct @ 5:37am

updated chatgpt-prompts to bring them in line with my game-state markup

Update: 1 Oct @ 5:19am

adjusted story completer preambles to incorporate more of the entities in the generations, and reduce the amount of player impersonation (the game controller your character) that happens.

Update: 28 Sep @ 6:16am

added pressure valve to stop negativity spirals

Update: 26 Sep @ 10:02pm

Modified the MBTI library to improve handling of 'smart' mbti personalitys, changing them from rational/ logical omniscient super computers to methodical people.
Increased all text generated to match vanilla length, so much longer replies from the AI.

Update: 14 Sep @ 3:27am

Updated for 6.21, additionally, polished MBTI library, reducing token usage by half.

Update: 22 Aug @ 9:59am

Removed Scent Direction for characters
Adjusted clothing narrative instructions for characters.
Cleaned up story completer preambles.

Update: 31 Jul @ 6:47pm

removed unreplaced variable in story turn entity generation file

Update: 31 Jul @ 8:36am

Polished formatting and markdown structure in the files, adjusted verbage for more immersive descriptions. Additionally, removed a tagging system that was causing too many timid characters.