RimWorld

RimWorld

Realistic Lighting and Shadows
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Update: 23 Aug @ 5:52am

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Update: 19 Aug @ 4:05pm

Hotfix: DarkRooms setting stays saved

Update: 16 Aug @ 5:47am

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Update: 7 Aug @ 1:45am

Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Update: 4 Aug @ 9:37pm

Cave Plants now use vanilla logic (don't use sun)

Update: 1 Aug @ 6:33pm

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Update: 28 Jul @ 6:51am

Hotfix for Brightness settings going to infinity

Update: 28 Jul @ 2:29am

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Update: 27 Jul @ 6:38am

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes

Update: 25 Jul @ 5:18pm

-Hotfix for plants not growing.