Garry's Mod

Garry's Mod

Half-Life 2-ifier: HL2 style Movement & Physics
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Update: 11 Jul @ 4:59pm

v1.1.3 - Hotfix

  • Fixed movement & physics still being applied when the player is in a vehicle. Caused odd behavior like sitting down and getting up off chairs being played in slow motion. Also fixes Sandbox's Entity Drive not working.

Update: 10 Jul @ 8:57am

v1.1.2 - Hotfix

  • Half-Life 2 player speeds & physics CVar (ur_hl2ifier) now instantly apply without having to respawn when switched on. However, when disabling the CVar, HL2 properties will still persist until the player respawns.
  • Fixed Half-Life 2 player speeds & physics not properly applying after level change.
  • ur_hl2ifier now also enforces a default LadderClimbSpeed for sanity reasons (you should notice no functional difference being on ladders unless GMod ever changes the default ladder speed, in which case, this mod is future-proof in that regard).
1 minor feature release and 2 hotfixes in a single day!? That's what I get for trying to work on an update for this in the span of 4 hours after an all-nighter. :steamsad:

Update: 10 Jul @ 3:42am

v1.1.1 - Hotfix

  • Sneaky typo hotfix for jump velocity not correctly being applied despite zero Lua errors. GRRRRRR

Update: 10 Jul @ 3:17am

v1.1 - Minor feature release

  • Merged jumping physics and speed into one CVar.
  • Fixed incorrect jump height.
  • Fixed jump horizontal velocities being inaccurate.
  • Fixed friction physics after jumping.
  • Fixed velocity sometimes misbehaving and sending you the opposite direction when jumping.

Update: 8 Jul @ 1:19pm

v1.0

  • Initial release.