Barotrauma

Barotrauma

Tidebreaker Arsenals
Showing 31-40 of 45 entries
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Update: 22 Jul @ 12:47pm

-Minor Fixed
-Update the Description

Update: 22 Jul @ 12:22pm

[New Contents]
-New weapon: "DSLMR-171 Hellhowl" (AKA ChemRail)
Very powerful w/ high rate of fire endgame weapon, very expensive for both ammo and firearms itself.
-Added 2 New "Plushies" (can be bought at any shop, and don't ask why I add these.)
-New Sprite and Inventory Icon for 20mm APFSDS Round.
[Changed]
-Update Crosshair for Anti-Tank Rifle, MMG Tempest, XLR-94 Lorenz.
-Rename 12x55mm ELC ammobox to 11x55mm ELC ammobox.
-Minor name and lore changed for Anti-Tank Rifle, MMG Tempest.
-ALB, AEW, ASFA now has color highlight in description.
-Some minor changed i forgot.

Update: 17 Jul @ 6:42am

-Rename XLR magazine to 10x55-IER Magazine.

Update: 15 Jul @ 10:16am

-Adjuct price for X-23KH Aether knight armor set and X-23KCH Aether knight helmet MK2.

Update: 12 Jul @ 12:11pm

-Fixed Gui size for Aether Helmet MK2.

Update: 12 Jul @ 10:20am

-Added new Aether Knights Helmet variant. (Aether Knight Helmet MK2[AKA Commander Type] )

Update: 8 Jul @ 10:32am

[Buff]
-Phalanx Helmet and uniform now immune to fire.
-Removed Fire-resistance from Phalanx Rig.

Update: 8 Jul @ 8:50am

-F.A.C.-22X misc fixed (gun.png not found)

Update: 8 Jul @ 8:18am

[Nerf/Buff]
-Increased crafting material for 12x55mm-ELC Tempest Ammobox.
-Decreased crafting material for XLR-94 Magazine.
[Other]
-Slightly make some weapons texture darker.

Update: 7 Jul @ 9:58am

-Fixed M42A2-1X Scout Rifle unable to shoot.
-Updated Preview Images