RimWorld
Auto Arm
Mostrando 21-30 de 58 aportaciones
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Actualización: 7 AGO a las 23:14
por Snues

[Auto-generated text]: Update on 8/8/2025 8:14:47 AM.

Actualización: 7 AGO a las 23:00
por Snues

[Auto-generated text]: Update on 8/8/2025 8:00:47 AM.

Actualización: 7 AGO a las 22:59
por Snues

[Auto-generated text]: Update on 8/8/2025 7:59:41 AM.

Actualización: 6 AGO a las 18:32
por Snues

- Added several new settings
- Fixed PUAH causing colonists to hoard weapons in inventory
- Dramatically improved auto-equip responsiveness
- Improved Simple Sidearms integration to prevent upgrade loops and conflicts
- Optimized all caching systems to use less than 0.5% of a single frame
- Many minor fixes, especially for mod conflicts

Actualización: 28 JUL a las 21:39
por Snues

- Improved overall mod performance
- Colonists will prefer Odyssey uniques more than they did
- Improved compatibility with modded weapons

Actualización: 27 JUL a las 15:16
por Snues

- Fixed mod detection false positives
- Fixed some patches not loading unless Simple Sidearms is installed
- Fixed items being incorrectly dropped by outfit filter during hauling jobs and Ideology DLC rituals

Actualización: 27 JUL a las 13:30
por Snues

[Auto-generated text]: Update on 7/27/2025 10:30:32 PM.

Actualización: 26 JUL a las 19:57
por Snues

- Fixed outfit filter to properly check weapon instances
- Comprehensive support for modded storage containers

Actualización: 26 JUL a las 13:39
por Snues

- Improved save/load handling for outfit weapon configurations

Actualización: 26 JUL a las 10:14
por Snues

- Sidearms follow the outfit policy unless they are manually equipped