Call of Duty: Black Ops III

Call of Duty: Black Ops III

HOGWARTS MADNESS
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Update: 19 Sep @ 6:00am

v2.0

    NEW FEATURES:
  • Added a portal allowing you to teleport from the stairs room to Charles room (green light portrait). The portal will open once you complete the parkour or you will be able to pay to open it if you fail the parkour 15 times.
  • Added a final encounter upon completing the main EE, before being able to purchase the buyable ending.
  • Added a brand new fully custom Wonder Weapon: the Elder Wand.
  • Added a HUD to keep track of parts to collect.
  • Added a loading screen.
  • Added the spawn animations for the Apoticon Furies for the Yellow room challenge.
  • Changed the respawn time for zombies when entering a new zone.
  • Added a side EE allowing you to get PHD Flopper.
  • Added Madness triggers to turn it off in the blue painting hallway and the green painting hallway (at the end of the parkour).
  • Added some side EE
  • Added some wallbuys
  • Added an intro text with the current version number
  • Raised the buyable ending from 50 000 to 80 000 (to compensate all the extra points you'll be making during the final encounter).

    FIXES:
  • Fixed the UI error when launching the map.
  • Fixed the Skorpion wallbuy that couldn't be purchased.
  • Fixed the animation when a Margwa head exploded.
  • Fixed the Magwas in the challenges that were taking damage everywhere and not just the heads and were dying before the heads exploded.

Update: 21 Jul @ 3:33pm

v1.4.2
  • Added one Otter doll that was missing for the music Easter Egg
  • Changed the Death Machine shootable powerup location to one of the tower's hallways
  • Small improvements

Update: 18 Jul @ 5:33pm

v1.4.1
  • Margwas' hitboxes are now FULLY fixed!
  • Added the PPSH to the box
  • Added missing sounds for the FAL
  • Removed the RayGun Mk3 as it was causing the Margwas to become invisible

Update: 15 Jul @ 10:02am

v1.4
  • Added the remaining shootable powerups
  • Added a music easter egg
  • Some visual improvements

Update: 13 Jul @ 9:39am

v1.3
  • Fixed Margwas hitbox
  • Fixed the visual glitch for the two panels of the blue room to pickup up that were not showing.
  • Increased the length of one platform of the green room parkour that was too short to be able to get speed before making the jump
  • Added sound when an item is being picked up

Update: 3 Jul @ 11:44pm

v1.2 - Final release for the contest!

Update: 3 Jul @ 11:26pm

v01.1 - minor fix

Update: 3 Jul @ 11:07pm

v01 - public release

Update: 3 Jul @ 2:37pm

Update: 3 Jul @ 9:22am

Private beta