RimWorld

RimWorld

Ancient Rim Mod Series (Continued) (TSP)
Showing 1-10 of 23 entries
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Update: 14 Sep @ 11:21am

[Auto-generated text]: Update on 9/14/2025 AD 2:22:29 PM.

Added support for the Museums Mod! You can now appreciate this Mod's fine art!

Update: 28 Aug @ 6:04pm

[Auto-generated text]: Update on 8/28/2025 AD at 9:04:48 PM.


This emergency hot fix repairs an issue I found by accident. There was a terrible lag bomb in the loading times to the Main Menu. I have fixed it.

Update: 27 Aug @ 7:04pm

[Auto-generated text]: Update on 8/27/2025 AD at 10:05:46 PM.


EMERGENCY HOT FIX

Fixed issue with Shields and Shield Sprites due to improperly typed Comps and Graphics Paths!

Update: 27 Aug @ 5:20pm

[Auto-generated text]: Update on 8/27/2025 AD at 8:21:00 PM.


EMERGENCY HOT FIX

Fixed black screen and crash to desktop from broken Patch code.

Update: 22 Aug @ 9:00am

[Auto-generated text]: Update on 8/22/2025 AD at 12:01:00 PM.


Fixed missing closing square bracket in MO Iron patch.

Update: 21 Aug @ 8:48pm

[Auto-generated text]: Update on 8/21/2025 AD at 11:48:55 PM.


Alright, I found the error, Varme! It was indeed on my end, and it was a single mistake. When I wrote my Patch, I wrote THINGDEF instead of RECIPEDEF in the XPATH, causing it to fail to replace the results.

Please try again now, I have fixed the problem!

Thank you so much!

Update: 20 Aug @ 11:59am

[Auto-generated text]: Update on 8/20/2025 AD at 3:00:09 PM.


1. Added more weapon support from Mods.

2. Added support for mining entire veins at once for Mod minerals and metals.

3. Changed some Stack Limits for Thing Defs for the better.

Update: 12 Aug @ 5:59pm

[Auto-generated text]: Update on 8/12/2025 AD at 9:00:20 PM.


1. Added more Weapon Tags to diversify Mod weapon apperances!

2. Medieval Overhaul Mod Pawns will sometimes spawn with late antiquity crossbows!

3. Attempted to fix Biome spawning error, thank you Snowsinger!

Update: 10 Aug @ 12:53pm

[Auto-generated text]: Update on 8/10/2025 AD at 3:54:31 PM.

1. Fixed multiple long-standing bugs.

2. Fixed issue with the Vanilla Factions Expanded Classical Mod's Scorpio (Manubalista). ( https://www.gtm.steamproxy.vip/sharedfiles/filedetails/?id=2787850474 )

3. Further reduced Research Project bloat.

4. Added further support for the Medieval Overhaul Mod's weaponry! ( https://www.gtm.steamproxy.vip/sharedfiles/filedetails/?id=3219596926 )

5. Fixed duplicate Thing Def in the bonus Mantodean Mod tiles. ( https://www.gtm.steamproxy.vip/sharedfiles/filedetails/?id=2856039567 )

6. I accidentally left a reference to the Pomegranate research bloat that I removed. That has been fixed.

Update: 5 Aug @ 9:31am

[Auto-generated text]: Update on 8/5/2025 AD at 12:32:33 PM.

Added support for the Medieval Overhaul Mod, including merging in that Mod's iron into this Mod for consistency!