RimWorld
Fortified Features Framework
Hiển thị 1-10 trong 17 mục
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Cập nhật: 17 Thg08 @ 3:16am

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Cập nhật: 10 Thg08 @ 8:47am

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Cập nhật: 3 Thg08 @ 10:57am

JobDriver_DoAutonomousBill fix

Cập nhật: 31 Thg07 @ 1:55am

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Cập nhật: 27 Thg07 @ 11:56am

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Cập nhật: 23 Thg07 @ 2:46am

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Cập nhật: 22 Thg07 @ 10:36am

-Fix Skill record issue for mod like TV is educational.

Cập nhật: 17 Thg07 @ 6:02pm

- Fixed CompExplosiveOnMelee not detonating correctly in CE.
- Fixed CompVehicleTurret being left in place after saving and loading a game.
- Added a bonus to the efficiency of the automatic workbench.
- Fixed the issue of automatic workbench not stopping when broken down.
- Fixed the error while automatic workbench is uninstalled.
- Fixed the issue of Apparel Render Node not being applied correctly.

Cập nhật: 14 Thg07 @ 12:35pm

[Auto-generated text]: Update on 7/15/2025 3:35:39 AM.

Cập nhật: 12 Thg07 @ 5:26pm

[Auto-generated text]: Update on 7/13/2025 8:26:46 AM.