RimWorld

RimWorld

Fortified Features Framework
Viser 1–10 av 17 bidrag
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Oppdatering: 17. aug. @ 3.16

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Oppdatering: 10. aug. @ 8.47

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Oppdatering: 3. aug. @ 10.57

JobDriver_DoAutonomousBill fix

Oppdatering: 31. juli @ 1.55

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Oppdatering: 27. juli @ 11.56

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Oppdatering: 23. juli @ 2.46

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Oppdatering: 22. juli @ 10.36

-Fix Skill record issue for mod like TV is educational.

Oppdatering: 17. juli @ 18.02

- Fixed CompExplosiveOnMelee not detonating correctly in CE.
- Fixed CompVehicleTurret being left in place after saving and loading a game.
- Added a bonus to the efficiency of the automatic workbench.
- Fixed the issue of automatic workbench not stopping when broken down.
- Fixed the error while automatic workbench is uninstalled.
- Fixed the issue of Apparel Render Node not being applied correctly.

Oppdatering: 14. juli @ 12.35

[Auto-generated text]: Update on 7/15/2025 3:35:39 AM.

Oppdatering: 12. juli @ 17.26

[Auto-generated text]: Update on 7/13/2025 8:26:46 AM.