Dominions 6

Dominions 6

Kartvelia: Children of Prometheus
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Update: 7 Jun @ 9:24pm

Version 1.2

- Added custom name types
- Increased cost and placed rec limit on cap-only Dev Kingsguard, they are too powerful for the early game
- Increased RP cost on all fort-recruitment Dev units
- Dev units other than the hunter were not meant to have supply bonus, fixed
- Priest did not have #holy tag
- Fixed weapon IDs that had conflicts with vanilla ones
- Changed cap-only Dzhuar Kadag random magic from linked 200% FAE to two separate 100% FAE randoms
- Lowered starting age for Priest and Dzhuar Kadag so fewer start old

Update: 7 Jun @ 9:19pm

V 1.1c

Update: 7 Jun @ 11:12am

Version 1.1b

Update: 7 Jun @ 10:34am

Version 1.1

- Fixed armor IDs that had conflicts with vanilla ones
- Fixed spelling mistakes
- Removed #bonus tag from shield bash otherwise they could still do it with a lost arm, added ambidextrous 1 to Khevsoor

Update: 7 Jun @ 8:28am

Version 1.0