Arma 3
AI Pathfinder Improvement
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Oppdatering: 19. mai @ 12.42

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v0.2.0 – 2025-05-19
+Added Interior routing to dynamically build a doorway, node graph and run for room-to-room navigation.
+Added Vertical-drop safety to see if it strips out any waypoints that would send AI off a cliff or ledge.
+If no valid interior path is found, the AI will fall back to the built-in pathfinding.
-Removed some unusued scripts so now only the actively used ones are present.

[Planned features]
~Runtime obstacle detection (sandbags, barriers placed via Zeus)
~Mid-mission path recalculation triggers per unit
~Suppression & tactical flanking behavior extensions

Oppdatering: 16. mai @ 14.03