Going Medieval

Going Medieval

Hillier Than Thou
Showing 1-6 of 6 entries
Update: 30 May @ 5:38am

Removed underground water

Update: 22 May @ 11:22pm

Prop placement cleanup. Terrain generation doesn't change.

Update: 20 May @ 5:23am

Hopefully final fixes

Update: 18 May @ 8:37am

Reworked resource generation

Update: 16 May @ 8:46am

Reworked the script from the ground up and made the map into its own type.

Update: 11 May @ 11:39am

Initial Release